/
driver3.2@304/autoconf/
driver3.2@304/doc/LPC/
driver3.2@304/hosts/
driver3.2@304/hosts/amiga/NetIncl/
driver3.2@304/hosts/amiga/NetIncl/netinet/
driver3.2@304/hosts/amiga/NetIncl/sys/
driver3.2@304/hosts/fcrypt/
driver3.2@304/hosts/os2/
driver3.2@304/mudlib/sys/
driver3.2@304/util/
driver3.2@304/util/indent/hosts/next/
driver3.2@304/util/make_docs/
# LPMud-Makefile for DICE 3.0s dmake -- 30-Aug-94
#   See also README.Amiga.
#
# This makefile is derived from the generic Makefile and is useable only
# with DICE.
# As dmake is not able of conditional makes, any compiler/net dependent
# change must be made by hand.
#
# The first three parts of the makefile define the standard macros, the
# compiler specifics, and the net communication.
# The fourth part contains the generic LPMud rules, the fifth any additional
# rules. There should be no need for modifications in both.

#-----------------------------------------------------------------------------
#			    Standard Configuration
#-----------------------------------------------------------------------------

# The GNU-yacc 'Bison' won't work with Amylaars lang.y, but byacc will.

YACC= byacc
YFLAGS=

# Standard macros

YTAB= y.tab
CP= c:copy
RM= c:delete
MV= c:rename

# Unix has an option '-f' for it's 'rm' - not the Amiga, so I define
#   RMF= $(RM) -f
# and modify it for Amiga as:

RMF= $(RM)

#-----------------------------------------------------------------------------
#			    Compiler Specifics
#-----------------------------------------------------------------------------

# What Amiga-compiler do we use?
#   Compiler versions (WHATCC, for more subtle differences):
#	DICE206: DICE 2.06.40
#	DICE207: DICE 2.07.53
#	DICE30 : DICE 3.0

WHATCC= DICE30

# Set CC,LD,AS and CFLAGS to the values needed by your configuration. Note
# the CFLAGS might be further modified.

CC= dcc
LD= dlink
AS= das
CFLAGS= -O ""

# Set CCOPTS to any options you need to compile LPMud, what includes
# warning- and optimization options!
#
# As dcc has problems with float maths, you must define _NO_OWN_FLOATS.
#
# -gs: dynamic stack code (needed for its alloca)
# -mC: large code model
# -mD: the large data model.
# -s : include symbolic information into the executable.
# -d1: include line number information.
# DICE uses the OS' math libraries, so OS-1.3/68040 versions can't use simple
# floats.
# AMIGA is defined automatically.

CCOPTS= -s -gs -mC -mD -D_NO_OWN_FLOATS

# To compile the hosts/amiga/signal, the compiler has to generate C-Code
# with registerized parameters. The special options are put into ROPT.

ROPT= -mRR

# Any additionally needed sources are put into XSRC, and the object files
# to generate into XOBJ.
# You have to supply specific rules for these at the end of the makefile.

XSRC=
XOBJ=

# interpret.c and lang.c need lots of RAM to compile, so it might be
# wise to put the temporaries somewhere else than into T: in RAM:.
# Set IOPT/LOPT to the options to do so for interpret.c resp. lang.c.

IOPT= -T DTMP:
LOPT= -T DTMP:

# DICE 2.xx/3.0 has problems in compiling the switch() in interpret.c and
# lang.c (it insists on using branches even in the large code model)
# and thus needs some afterpatching.
# The proper rules are selected by the filenames of the object files to
# generate. If no afterpatching is needed, the filenames end with '.o', else
# with '.ox' .
# Set the next to macros appropriately.

INTERPRET= interpret.ox
LANG= lang.ox

# The special rules for afterpatching put the intermediate assembler
# files into the directory defined by DTMP.
# Set IOPT2/LOPT2 to speed up the compiling of interpret.c/lang.c if
# possible or necessary. AOPT2 holds extra options for the assembler.

DTMP= DTMP:
IOPT2=
LOPT2=
AOPT2= -s

#-----------------------------------------------------------------------------
#			      Net Specifics
#-----------------------------------------------------------------------------

# What type of net package do we use? Uncomment the lines of your selection.
#
# NETTYPE identifies the type.
# Set NETDEF to define the appropriate symbol selecting the special
# interface code.
# Set NETLIB to specify any additionally needed linker library.

# -- Simulated networking --

# NETTYPE=
# NETDEF=
# NETLIB=

# -- AmiTCP package from hut.fi --

NETTYPE= AMITCP
NETDEF= -DAMIGA_TCP -DAMITCP
NETLIB= -l net

# -- AS225 package from Commodore Inc. --

# NETTYPE= AS225
# NETDEF= -DAMIGA_TCP -DAS225
# NETLIB= -l socket

#-----------------------------------------------------------------------------
#			    LPMud Generic Rules
#-----------------------------------------------------------------------------

# Chose one of these mallocs:
#
# Satoria's malloc, tries to prevent fragmentation.
# Uses little memory. With FAST_FIT, it is also one of the fastest.
# Required for garbage collection.

MALLOC=smalloc

# Gnu malloc, fastest but uses most memory.
# MALLOC=gmalloc
#
# Use the standard malloc on your system.
# MALLOC=sysmalloc

# Set MUD_LIB to the directory which contains the mud data.

MUD_LIB= mudlib:

#
# Set BINDIR to the directory where you want to install the executables.

BINDIR = mudbin:

# Profiling is mostly useless for us.
#   PROFIL= -DOPCPROF -DVERBOSE_OPCPROF
#     would enable the profiling of the virtual stackmachine.

PROFIL=

# Debugging options: [-DDEBUG] [-DYYDEBUG|-DYYDEBUG=1] [-DTRACE_CODE]
# Defining DEBUG enables run time debugging. It will use more time and space.
# When the flag is changed, be sure to recompile everything.
# Simply comment out this line if not wanted.
# If you change anything in the source, you are strongly encouraged to have
# DEBUG defined.
# If you will not change anything, you are still encouraged to have
# it defined, if you want to locate any game driver bugs.

DEBUG=-DDEBUG -DTRACE_CODE

# Extra object files and libraries.

TMP= $(XOBJ) signal.o signal_rr.o socket.o amiga.o ixfile.o
XOBJ= $(TMP)

TMP= $(XSRC) hosts/amiga/signal.c hosts/amiga/signal_rr.c\
      hosts/amiga/socket.c hosts/amiga/amiga.c hosts/amiga/ixfile.c
XSRC= $(TMP)

LIBS= $(NETLIB) -lm


# ----------------------- The Rules -------------------------------------

MPATH=-DMUD_LIB="$(MUD_LIB)" -DBINDIR="$(BINDIR)"

TMP= $(CCOPTS) -D$(WHATCC)
CCOPTS= $(TMP)

LDFLAGS= $(CCOPTS)

DEFINES= $(DEBUG) $(PROFIL) -DMALLOC_$(MALLOC) $(MPATH) $(NETDEF)

TMP= $(CFLAGS) $(CCOPTS) $(DEFINES)
CFLAGS= $(TMP)

TMP= $(YFLAGS) -d
YFLAGS= $(TMP)

SRC=lex.c main.c simulate.c object.c backend.c array.c \
    comm1.c ed.c regexp.c mapping.c wiz_list.c swap.c \
    call_out.c otable.c dumpstat.c stralloc.c hash.c indentp.c port.c \
    access_check.c parse_old.c parse.c \
    simul_efun.c sprintf.c gcollect.c closure.c
OBJ= $(SRC:*.?:%1.o)

TMP= $(MALLOC).c $(XSRC)
XSRC= $(TMP)

TMP= $(MALLOC).o $(XOBJ)
XOBJ= $(TMP)

driver: $(INTERPRET) $(LANG) $(OBJ) $(XOBJ)
	$(CC) $(LDFLAGS) %(right) -o %(left) $(LIBS)

clean:
	$(RMF) *.o *.ox *.a lang.c lang.h lang.y instrs.h efun_defs.c y.output
	$(RMF) make_func.c make_func
	$(RMF) driver astrip dstol PlayMud


# Automatic rules for normal sources.

$(OBJ) : $(SRC)
	$(CC) $(CFLAGS) -c %(right) -o %(left)


# Making of lang.o

make_func.c: make_func.y
	$(YACC) $(YFLAGS) make_func.y
	$(MV) $(YTAB).c make_func.c

make_func.o : make_func.c lint.h config.h machine.h
	$(CC) $(CFLAGS) -DYACC="$(YACC)" -c make_func.c

make_func: make_func.o hash.o ixfile.o exec.h
	$(CC) make_func.o hash.o ixfile.o -o make_func $(LIBS)

lang.y efun_defs.c instrs.h: make_func
	$(RMF) efun_defs.c
	$(RMF) lang.y
	$(RMF) instrs.h
	make_func > efun_defs.c

lang.y efun_defs.c instrs.h: func_spec

lang.y efun_defs.c instrs.h: prolang.y

lang.y efun_defs.c instrs.h: config.h

#   Byacc will warn a 'shift/reduce' conflict.
#   This is a known wart in the C-grammar.
lang.c lang.h: lang.y
	$(YACC) $(YFLAGS) -v lang.y
	$(MV) $(YTAB).c lang.c
	$(MV) $(YTAB).h lang.h


#  Normal rule for lang.o

lang.o: lang.c lint.h config.h machine.h lex.h interpret.h object.h exec.h \
  instrs.h incralloc.h switch.h stralloc.h
	$(CC) $(LOPT) $(CFLAGS) -c lang.c -o %(left)

#  Rules for lang.o with afterpatching
#  I prefer compiling lang.c in two steps, in case the three iterations
#  over the assembler source aren't enough.

lang.a: lang.c lint.h config.h machine.h lex.h interpret.h object.h exec.h \
  instrs.h incralloc.h switch.h stralloc.h \
  astrip
	$(CC) $(LOPT2) $(CFLAGS) -a lang.c -o $(DTMP)lang.x
	astrip $(DTMP)lang.x lang.a
	$(RM) $(DTMP)lang.x

lang.ox: lang.a dstol
	echo ".key letter*Nfailat 21*Ndelete $(DTMP)lang.err >NIL:" >T:tryasm
	echo "$(AS) $(DTMP)lang.<letter> -o lang.ox -E $(DTMP)lang.err" >>T:tryasm
	echo "echo *"..to ignore the failure of das*" >NIL:" >>T:tryasm
	$(CP) lang.a $(DTMP)
	execute T:tryasm a ``
	$(RM) $(DTMP)lang.a
	dstol lang.a $(DTMP)lang.err $(DTMP)lang.d z
	execute T:tryasm d ``
	dstol $(DTMP)lang.d $(DTMP)lang.err $(DTMP)lang.e y
	$(RM) $(DTMP)lang.d
	execute T:tryasm e ``
	dstol $(DTMP)lang.e $(DTMP)lang.err $(DTMP)lang.f x
	$(RM) $(DTMP)lang.err $(DTMP)lang.e
	astrip $(DTMP)lang.f $(DTMP)lang.g redebug
	$(AS) $(DTMP)lang.g -o lang.ox $(AOPT2)
	$(RM) $(DTMP)lang.f $(DTMP)lang.g T:tryasm


# Making of interpret.o

#  Normal rule.
interpret.o: interpret.c lint.h config.h machine.h interpret.h lang.h exec.h \
  object.h wiz_list.h instrs.h comm.h sent.h switch.h smalloc.h stralloc.h \
  hosts/amiga/patchfloat.h
	$(CC) $(IOPT) $(CFLAGS) -c interpret.c -o interpret.o $(LIBS)

#  Rules for interpret.ox with afterpatching.
#  I prefer compiling interpret.c in two steps, in case the three iterations
#  over the assembler source aren't enough.

interpret.a: interpret.c lint.h config.h machine.h interpret.h lang.h exec.h \
  object.h wiz_list.h instrs.h comm.h sent.h switch.h smalloc.h stralloc.h \
  astrip hosts/amiga/patchfloat.h
	$(CC) $(IOPT2) $(CFLAGS) -a interpret.c -o $(DTMP)interpret.x
	astrip $(DTMP)interpret.x interpret.a
	$(RM) $(DTMP)interpret.x

interpret.ox: interpret.a dstol
	echo ".key letter*Nfailat 21*Ndelete $(DTMP)interpret.err >NIL:" >T:tryasm
	echo "$(AS) $(DTMP)interpret.<letter> -o interpret.ox -E $(DTMP)interpret.err" >>T:tryasm
	echo "echo *"..to ignore the failure of das*" >NIL:" >>T:tryasm
	$(CP) interpret.a $(DTMP)
	execute T:tryasm a ``
	$(RM) $(DTMP)interpret.a
	dstol interpret.a $(DTMP)interpret.err $(DTMP)interpret.d z
	execute T:tryasm d ``
	dstol $(DTMP)interpret.d $(DTMP)interpret.err $(DTMP)interpret.e y
	$(RM) $(DTMP)interpret.d $(DTMP)interpret.err
	astrip $(DTMP)interpret.e $(DTMP)interpret.f redebug
	$(AS) $(DTMP)interpret.f -o interpret.ox $(AOPT2)
	$(RM) $(DTMP)interpret.e $(DTMP)interpret.f T:tryasm


# Memory allocator.

$(MALLOC).o: $(MALLOC).c lint.h config.h machine.h
	$(RMF) smalloc.o
	$(RMF) gmalloc.o
	$(RMF) sysmalloc.o
	$(RMF) malloc.o
	$(CC) $(CFLAGS) -c $(MALLOC).c

# Dependencies.
# The normal .c->.o dependencies are already done above.

access_check.o : lint.h config.h machine.h comm.h interpret.h

array.o: config.h machine.h lint.h interpret.h object.h wiz_list.h \
  regexp.h exec.h lang.h instrs.h stralloc.h

backend.o: lint.h config.h machine.h interpret.h object.h \
  wiz_list.h exec.h comm.h hosts/amiga/patchfloat.h

call_out.o: lint.h config.h machine.h interpret.h object.h comm.h \
  stralloc.h exec.h wiz_list.h

closure.o: lint.h config.h machine.h lex.h exec.h interpret.h \
  object.h lang.h instrs.h

comm1.o: config.h machine.h lint.h interpret.h comm.h object.h \
  sent.h patchlevel.h wiz_list.h

dumpstat.o: lint.h config.h machine.h interpret.h object.h exec.h \
  smalloc.h lang.h instrs.h

ed.o: lint.h config.h machine.h regexp.h interpret.h object.h comm.h

gcollect.o : lint.h config.h machine.h interpret.h object.h exec.h \
  sent.h comm.h smalloc.h instrs.h lang.h wiz_list.h stralloc.h

lex.o : lint.h config.h machine.h interpret.h lang.h exec.h lex.h \
  instrs.h patchlevel.h stralloc.h efun_defs.c

main.o : lint.h config.h machine.h interpret.h object.h lex.h \
  patchlevel.h

mapping.o : config.h machine.h lint.h interpret.h lang.h instrs.h \
  object.h wiz_list.h regexp.h stralloc.h smalloc.h

object.o : lint.h config.h machine.h comm.h interpret.h object.h \
  sent.h wiz_list.h exec.h hosts/amiga/patchfloat.h

otable.o : lint.h config.h machine.h interpret.h object.h \
  hosts/amiga/patchfloat.h

parse.o : lint.h config.h machine.h interpret.h object.h wiz_list.h

parse_old.o : lint.h config.h machine.h interpret.h object.h \
  wiz_list.h

port.o : lint.h config.h machine.h

regexp.o : regexp.h lint.h config.h machine.h

simul_efun.o : lint.h config.h machine.h interpret.h object.h \
  exec.h lex.h lang.h instrs.h stralloc.h

simulate.o : lint.h config.h machine.h interpret.h instrs.h lang.h \
  object.h sent.h wiz_list.h exec.h comm.h stralloc.h hosts/amiga/patchfloat.h

sprintf.o : config.h machine.h lint.h interpret.h lang.h instrs.h \
  exec.h object.h sent.h

stralloc.o : stralloc.h config.h machine.h lint.h \
  hosts/amiga/patchfloat.h

swap.o : lint.h config.h machine.h interpret.h object.h exec.h

wiz_list.o : config.h machine.h lint.h interpret.h object.h \
  wiz_list.h stralloc.h lang.h instrs.h

# It's not that easy under AmigaOS...
#
# timestamp:
#	  echo '#define RELEASE_DATE "'`date`'"' > tmp
#	  tail +1 patchlevel.h >> tmp
#	  $(MV) tmp patchlevel.h

#-----------------------------------------------------------------------------
#			    Extra Rules
#-----------------------------------------------------------------------------

#   crypt.o  : BSD-implementation of crypt()
#   fcrypt.o : Crack-implementation of crypt() (just in case)
#   PlayMud  : a simple client to access the running mud.
#   netclean : removes all object files containing communication-specific code.
#   osclean  : removes all object files which contain OS-specific code.
#   amiga.o  : some amiga specific routines.
#   ixfile.o : Unix-filesystem disguise.
#   signal.o : timers and interruption. It uses interrupt code and therefore
#	       needs fully registered args.
#   socket.o : includes the appropriate socket-code.
#
# DICE 2.xx also needs:
#   astrip: to strip comments from intermediate assembler files
#   dstol : to patch assembler files with large switch()es

fcrypt.o :
	$(CC) $(CFLAGS) -Dfcrypt=crypt -Ihosts/fcrypt -c hosts/fcrypt/crack-fcrypt.c -o fcrypt.o

crypt.o :
	$(CC) $(CFLAGS) -c hosts/crypt.c -o crypt.o

playmud: PlayMud

PlayMud: hosts/amiga/PlayMud.c
	$(CC) %(right) -o %(left)

PlayMud: hosts/amiga/mudmsgs.h

netclean:
	-$(RM) access_check.o comm1.o main.o swap.o socket.o amiga.o

osclean:
	-$(RM) $(XOBJ)
	-$(RM) backend.o interpret.o object.o otable.o simulate.o stralloc.o
	-$(RM) interpret.a lang.a astrip dstol PlayMud driver

amiga.o : hosts/amiga/amiga.c
	$(CC) $(CFLAGS) -Ihosts/amiga -c %(right) -o %(left)

amiga.o : patchlevel.h config.h hosts/amiga/nsignal.h

ixfile.o : hosts/amiga/ixfile.c
	$(CC) $(CFLAGS) -Ihosts/amiga -c %(right) -o %(left)

signal.o : hosts/amiga/signal.c
	$(CC) $(CFLAGS) -Ihosts/amiga -c %(right) -o %(left)

signal.o : hosts/amiga/nsignal.h

signal_rr.o : hosts/amiga/signal_rr.c
	$(CC) $(CFLAGS) $(ROPT) -Ihosts/amiga -c %(right) -o %(left)

signal_rr.o : hosts/amiga/nsignal.h

socket.o : hosts/amiga/socket.c
	$(CC) $(CFLAGS) -Ihosts/amiga -c %(right) -o %(left)

socket.o : hosts/amiga/nsignal.h hosts/amiga/socket_sim.c hosts/amiga/socket_tcp.c \
	   hosts/amiga/mudmsgs.h

astrip: hosts/amiga/astrip.c
	$(CC) %(right) -o %(left)

dstol: hosts/amiga/dstol.c
	$(CC) %(right) -o %(left)