# LPMud-Makefile for DICE 3.0s dmake -- 30-Aug-94 # See also README.Amiga. # # This makefile is derived from the generic Makefile and is useable only # with DICE. # As dmake is not able of conditional makes, any compiler/net dependent # change must be made by hand. # # The first three parts of the makefile define the standard macros, the # compiler specifics, and the net communication. # The fourth part contains the generic LPMud rules, the fifth any additional # rules. There should be no need for modifications in both. #----------------------------------------------------------------------------- # Standard Configuration #----------------------------------------------------------------------------- # The GNU-yacc 'Bison' won't work with Amylaars lang.y, but byacc will. YACC= byacc YFLAGS= # Standard macros YTAB= y.tab CP= c:copy RM= c:delete MV= c:rename # Unix has an option '-f' for it's 'rm' - not the Amiga, so I define # RMF= $(RM) -f # and modify it for Amiga as: RMF= $(RM) #----------------------------------------------------------------------------- # Compiler Specifics #----------------------------------------------------------------------------- # What Amiga-compiler do we use? # Compiler versions (WHATCC, for more subtle differences): # DICE206: DICE 2.06.40 # DICE207: DICE 2.07.53 # DICE30 : DICE 3.0 WHATCC= DICE30 # Set CC,LD,AS and CFLAGS to the values needed by your configuration. Note # the CFLAGS might be further modified. CC= dcc LD= dlink AS= das CFLAGS= -O "" # Set CCOPTS to any options you need to compile LPMud, what includes # warning- and optimization options! # # As dcc has problems with float maths, you must define _NO_OWN_FLOATS. # # -gs: dynamic stack code (needed for its alloca) # -mC: large code model # -mD: the large data model. # -s : include symbolic information into the executable. # -d1: include line number information. # DICE uses the OS' math libraries, so OS-1.3/68040 versions can't use simple # floats. # AMIGA is defined automatically. CCOPTS= -s -gs -mC -mD -D_NO_OWN_FLOATS # To compile the hosts/amiga/signal, the compiler has to generate C-Code # with registerized parameters. The special options are put into ROPT. ROPT= -mRR # Any additionally needed sources are put into XSRC, and the object files # to generate into XOBJ. # You have to supply specific rules for these at the end of the makefile. XSRC= XOBJ= # interpret.c and lang.c need lots of RAM to compile, so it might be # wise to put the temporaries somewhere else than into T: in RAM:. # Set IOPT/LOPT to the options to do so for interpret.c resp. lang.c. IOPT= -T DTMP: LOPT= -T DTMP: # DICE 2.xx/3.0 has problems in compiling the switch() in interpret.c and # lang.c (it insists on using branches even in the large code model) # and thus needs some afterpatching. # The proper rules are selected by the filenames of the object files to # generate. If no afterpatching is needed, the filenames end with '.o', else # with '.ox' . # Set the next to macros appropriately. INTERPRET= interpret.ox LANG= lang.ox # The special rules for afterpatching put the intermediate assembler # files into the directory defined by DTMP. # Set IOPT2/LOPT2 to speed up the compiling of interpret.c/lang.c if # possible or necessary. AOPT2 holds extra options for the assembler. DTMP= DTMP: IOPT2= LOPT2= AOPT2= -s #----------------------------------------------------------------------------- # Net Specifics #----------------------------------------------------------------------------- # What type of net package do we use? Uncomment the lines of your selection. # # NETTYPE identifies the type. # Set NETDEF to define the appropriate symbol selecting the special # interface code. # Set NETLIB to specify any additionally needed linker library. # -- Simulated networking -- # NETTYPE= # NETDEF= # NETLIB= # -- AmiTCP package from hut.fi -- NETTYPE= AMITCP NETDEF= -DAMIGA_TCP -DAMITCP NETLIB= -l net # -- AS225 package from Commodore Inc. -- # NETTYPE= AS225 # NETDEF= -DAMIGA_TCP -DAS225 # NETLIB= -l socket #----------------------------------------------------------------------------- # LPMud Generic Rules #----------------------------------------------------------------------------- # Chose one of these mallocs: # # Satoria's malloc, tries to prevent fragmentation. # Uses little memory. With FAST_FIT, it is also one of the fastest. # Required for garbage collection. MALLOC=smalloc # Gnu malloc, fastest but uses most memory. # MALLOC=gmalloc # # Use the standard malloc on your system. # MALLOC=sysmalloc # Set MUD_LIB to the directory which contains the mud data. MUD_LIB= mudlib: # # Set BINDIR to the directory where you want to install the executables. BINDIR = mudbin: # Profiling is mostly useless for us. # PROFIL= -DOPCPROF -DVERBOSE_OPCPROF # would enable the profiling of the virtual stackmachine. PROFIL= # Debugging options: [-DDEBUG] [-DYYDEBUG|-DYYDEBUG=1] [-DTRACE_CODE] # Defining DEBUG enables run time debugging. It will use more time and space. # When the flag is changed, be sure to recompile everything. # Simply comment out this line if not wanted. # If you change anything in the source, you are strongly encouraged to have # DEBUG defined. # If you will not change anything, you are still encouraged to have # it defined, if you want to locate any game driver bugs. DEBUG=-DDEBUG -DTRACE_CODE # Extra object files and libraries. TMP= $(XOBJ) signal.o signal_rr.o socket.o amiga.o ixfile.o XOBJ= $(TMP) TMP= $(XSRC) hosts/amiga/signal.c hosts/amiga/signal_rr.c\ hosts/amiga/socket.c hosts/amiga/amiga.c hosts/amiga/ixfile.c XSRC= $(TMP) LIBS= $(NETLIB) -lm # ----------------------- The Rules ------------------------------------- MPATH=-DMUD_LIB="$(MUD_LIB)" -DBINDIR="$(BINDIR)" TMP= $(CCOPTS) -D$(WHATCC) CCOPTS= $(TMP) LDFLAGS= $(CCOPTS) DEFINES= $(DEBUG) $(PROFIL) -DMALLOC_$(MALLOC) $(MPATH) $(NETDEF) TMP= $(CFLAGS) $(CCOPTS) $(DEFINES) CFLAGS= $(TMP) TMP= $(YFLAGS) -d YFLAGS= $(TMP) SRC=lex.c main.c simulate.c object.c backend.c array.c \ comm1.c ed.c regexp.c mapping.c wiz_list.c swap.c \ call_out.c otable.c dumpstat.c stralloc.c hash.c indentp.c port.c \ access_check.c parse_old.c parse.c \ simul_efun.c sprintf.c gcollect.c closure.c OBJ= $(SRC:*.?:%1.o) TMP= $(MALLOC).c $(XSRC) XSRC= $(TMP) TMP= $(MALLOC).o $(XOBJ) XOBJ= $(TMP) driver: $(INTERPRET) $(LANG) $(OBJ) $(XOBJ) $(CC) $(LDFLAGS) %(right) -o %(left) $(LIBS) clean: $(RMF) *.o *.ox *.a lang.c lang.h lang.y instrs.h efun_defs.c y.output $(RMF) make_func.c make_func $(RMF) driver astrip dstol PlayMud # Automatic rules for normal sources. $(OBJ) : $(SRC) $(CC) $(CFLAGS) -c %(right) -o %(left) # Making of lang.o make_func.c: make_func.y $(YACC) $(YFLAGS) make_func.y $(MV) $(YTAB).c make_func.c make_func.o : make_func.c lint.h config.h machine.h $(CC) $(CFLAGS) -DYACC="$(YACC)" -c make_func.c make_func: make_func.o hash.o ixfile.o exec.h $(CC) make_func.o hash.o ixfile.o -o make_func $(LIBS) lang.y efun_defs.c instrs.h: make_func $(RMF) efun_defs.c $(RMF) lang.y $(RMF) instrs.h make_func > efun_defs.c lang.y efun_defs.c instrs.h: func_spec lang.y efun_defs.c instrs.h: prolang.y lang.y efun_defs.c instrs.h: config.h # Byacc will warn a 'shift/reduce' conflict. # This is a known wart in the C-grammar. lang.c lang.h: lang.y $(YACC) $(YFLAGS) -v lang.y $(MV) $(YTAB).c lang.c $(MV) $(YTAB).h lang.h # Normal rule for lang.o lang.o: lang.c lint.h config.h machine.h lex.h interpret.h object.h exec.h \ instrs.h incralloc.h switch.h stralloc.h $(CC) $(LOPT) $(CFLAGS) -c lang.c -o %(left) # Rules for lang.o with afterpatching # I prefer compiling lang.c in two steps, in case the three iterations # over the assembler source aren't enough. lang.a: lang.c lint.h config.h machine.h lex.h interpret.h object.h exec.h \ instrs.h incralloc.h switch.h stralloc.h \ astrip $(CC) $(LOPT2) $(CFLAGS) -a lang.c -o $(DTMP)lang.x astrip $(DTMP)lang.x lang.a $(RM) $(DTMP)lang.x lang.ox: lang.a dstol echo ".key letter*Nfailat 21*Ndelete $(DTMP)lang.err >NIL:" >T:tryasm echo "$(AS) $(DTMP)lang.<letter> -o lang.ox -E $(DTMP)lang.err" >>T:tryasm echo "echo *"..to ignore the failure of das*" >NIL:" >>T:tryasm $(CP) lang.a $(DTMP) execute T:tryasm a `` $(RM) $(DTMP)lang.a dstol lang.a $(DTMP)lang.err $(DTMP)lang.d z execute T:tryasm d `` dstol $(DTMP)lang.d $(DTMP)lang.err $(DTMP)lang.e y $(RM) $(DTMP)lang.d execute T:tryasm e `` dstol $(DTMP)lang.e $(DTMP)lang.err $(DTMP)lang.f x $(RM) $(DTMP)lang.err $(DTMP)lang.e astrip $(DTMP)lang.f $(DTMP)lang.g redebug $(AS) $(DTMP)lang.g -o lang.ox $(AOPT2) $(RM) $(DTMP)lang.f $(DTMP)lang.g T:tryasm # Making of interpret.o # Normal rule. interpret.o: interpret.c lint.h config.h machine.h interpret.h lang.h exec.h \ object.h wiz_list.h instrs.h comm.h sent.h switch.h smalloc.h stralloc.h \ hosts/amiga/patchfloat.h $(CC) $(IOPT) $(CFLAGS) -c interpret.c -o interpret.o $(LIBS) # Rules for interpret.ox with afterpatching. # I prefer compiling interpret.c in two steps, in case the three iterations # over the assembler source aren't enough. interpret.a: interpret.c lint.h config.h machine.h interpret.h lang.h exec.h \ object.h wiz_list.h instrs.h comm.h sent.h switch.h smalloc.h stralloc.h \ astrip hosts/amiga/patchfloat.h $(CC) $(IOPT2) $(CFLAGS) -a interpret.c -o $(DTMP)interpret.x astrip $(DTMP)interpret.x interpret.a $(RM) $(DTMP)interpret.x interpret.ox: interpret.a dstol echo ".key letter*Nfailat 21*Ndelete $(DTMP)interpret.err >NIL:" >T:tryasm echo "$(AS) $(DTMP)interpret.<letter> -o interpret.ox -E $(DTMP)interpret.err" >>T:tryasm echo "echo *"..to ignore the failure of das*" >NIL:" >>T:tryasm $(CP) interpret.a $(DTMP) execute T:tryasm a `` $(RM) $(DTMP)interpret.a dstol interpret.a $(DTMP)interpret.err $(DTMP)interpret.d z execute T:tryasm d `` dstol $(DTMP)interpret.d $(DTMP)interpret.err $(DTMP)interpret.e y $(RM) $(DTMP)interpret.d $(DTMP)interpret.err astrip $(DTMP)interpret.e $(DTMP)interpret.f redebug $(AS) $(DTMP)interpret.f -o interpret.ox $(AOPT2) $(RM) $(DTMP)interpret.e $(DTMP)interpret.f T:tryasm # Memory allocator. $(MALLOC).o: $(MALLOC).c lint.h config.h machine.h $(RMF) smalloc.o $(RMF) gmalloc.o $(RMF) sysmalloc.o $(RMF) malloc.o $(CC) $(CFLAGS) -c $(MALLOC).c # Dependencies. # The normal .c->.o dependencies are already done above. access_check.o : lint.h config.h machine.h comm.h interpret.h array.o: config.h machine.h lint.h interpret.h object.h wiz_list.h \ regexp.h exec.h lang.h instrs.h stralloc.h backend.o: lint.h config.h machine.h interpret.h object.h \ wiz_list.h exec.h comm.h hosts/amiga/patchfloat.h call_out.o: lint.h config.h machine.h interpret.h object.h comm.h \ stralloc.h exec.h wiz_list.h closure.o: lint.h config.h machine.h lex.h exec.h interpret.h \ object.h lang.h instrs.h comm1.o: config.h machine.h lint.h interpret.h comm.h object.h \ sent.h patchlevel.h wiz_list.h dumpstat.o: lint.h config.h machine.h interpret.h object.h exec.h \ smalloc.h lang.h instrs.h ed.o: lint.h config.h machine.h regexp.h interpret.h object.h comm.h gcollect.o : lint.h config.h machine.h interpret.h object.h exec.h \ sent.h comm.h smalloc.h instrs.h lang.h wiz_list.h stralloc.h lex.o : lint.h config.h machine.h interpret.h lang.h exec.h lex.h \ instrs.h patchlevel.h stralloc.h efun_defs.c main.o : lint.h config.h machine.h interpret.h object.h lex.h \ patchlevel.h mapping.o : config.h machine.h lint.h interpret.h lang.h instrs.h \ object.h wiz_list.h regexp.h stralloc.h smalloc.h object.o : lint.h config.h machine.h comm.h interpret.h object.h \ sent.h wiz_list.h exec.h hosts/amiga/patchfloat.h otable.o : lint.h config.h machine.h interpret.h object.h \ hosts/amiga/patchfloat.h parse.o : lint.h config.h machine.h interpret.h object.h wiz_list.h parse_old.o : lint.h config.h machine.h interpret.h object.h \ wiz_list.h port.o : lint.h config.h machine.h regexp.o : regexp.h lint.h config.h machine.h simul_efun.o : lint.h config.h machine.h interpret.h object.h \ exec.h lex.h lang.h instrs.h stralloc.h simulate.o : lint.h config.h machine.h interpret.h instrs.h lang.h \ object.h sent.h wiz_list.h exec.h comm.h stralloc.h hosts/amiga/patchfloat.h sprintf.o : config.h machine.h lint.h interpret.h lang.h instrs.h \ exec.h object.h sent.h stralloc.o : stralloc.h config.h machine.h lint.h \ hosts/amiga/patchfloat.h swap.o : lint.h config.h machine.h interpret.h object.h exec.h wiz_list.o : config.h machine.h lint.h interpret.h object.h \ wiz_list.h stralloc.h lang.h instrs.h # It's not that easy under AmigaOS... # # timestamp: # echo '#define RELEASE_DATE "'`date`'"' > tmp # tail +1 patchlevel.h >> tmp # $(MV) tmp patchlevel.h #----------------------------------------------------------------------------- # Extra Rules #----------------------------------------------------------------------------- # crypt.o : BSD-implementation of crypt() # fcrypt.o : Crack-implementation of crypt() (just in case) # PlayMud : a simple client to access the running mud. # netclean : removes all object files containing communication-specific code. # osclean : removes all object files which contain OS-specific code. # amiga.o : some amiga specific routines. # ixfile.o : Unix-filesystem disguise. # signal.o : timers and interruption. It uses interrupt code and therefore # needs fully registered args. # socket.o : includes the appropriate socket-code. # # DICE 2.xx also needs: # astrip: to strip comments from intermediate assembler files # dstol : to patch assembler files with large switch()es fcrypt.o : $(CC) $(CFLAGS) -Dfcrypt=crypt -Ihosts/fcrypt -c hosts/fcrypt/crack-fcrypt.c -o fcrypt.o crypt.o : $(CC) $(CFLAGS) -c hosts/crypt.c -o crypt.o playmud: PlayMud PlayMud: hosts/amiga/PlayMud.c $(CC) %(right) -o %(left) PlayMud: hosts/amiga/mudmsgs.h netclean: -$(RM) access_check.o comm1.o main.o swap.o socket.o amiga.o osclean: -$(RM) $(XOBJ) -$(RM) backend.o interpret.o object.o otable.o simulate.o stralloc.o -$(RM) interpret.a lang.a astrip dstol PlayMud driver amiga.o : hosts/amiga/amiga.c $(CC) $(CFLAGS) -Ihosts/amiga -c %(right) -o %(left) amiga.o : patchlevel.h config.h hosts/amiga/nsignal.h ixfile.o : hosts/amiga/ixfile.c $(CC) $(CFLAGS) -Ihosts/amiga -c %(right) -o %(left) signal.o : hosts/amiga/signal.c $(CC) $(CFLAGS) -Ihosts/amiga -c %(right) -o %(left) signal.o : hosts/amiga/nsignal.h signal_rr.o : hosts/amiga/signal_rr.c $(CC) $(CFLAGS) $(ROPT) -Ihosts/amiga -c %(right) -o %(left) signal_rr.o : hosts/amiga/nsignal.h socket.o : hosts/amiga/socket.c $(CC) $(CFLAGS) -Ihosts/amiga -c %(right) -o %(left) socket.o : hosts/amiga/nsignal.h hosts/amiga/socket_sim.c hosts/amiga/socket_tcp.c \ hosts/amiga/mudmsgs.h astrip: hosts/amiga/astrip.c $(CC) %(right) -o %(left) dstol: hosts/amiga/dstol.c $(CC) %(right) -o %(left)