void reset(int started)
{
if (!started)
set_light(1);
}
void init()
{
add_action("south", "south");
add_action("east", "east");
add_action("northwest", "northwest");
add_action("southwest", "southwest");
}
string short()
{
return "Link to the mainland";
}
void long()
{
write("You are standing on the shore of the Isle of the Magi\n" +
"The shore of the island continues east and southwest from here\n" +
"To the south, a hill rises up to the ancient ruins of the Tower\n" +
"of Arcanarton, the archmage who used to live on this island\n" +
"A magical bridge now stands on the ruins of the old stone bridge\n" +
"to the northwest\n");
}
int south()
{
this_player()->move_player("south#room/south/sislnd13");
return 1;
}
int east()
{
this_player()->move_player("east#room/south/sislnd2");
return 1;
}
int northwest()
{
write("You trust in your faith and step oun onto the near invisible " +
"bridge...");
this_player()->move_player("northwest#room/south/sshore26");
return 1;
}
int southwest()
{
this_player()->move_player("southwest#room/south/sislnd12");
return 1;
}