int current_page;
void reset()
{
current_page = 0;
}
string short() { return "a book in a chain"; }
void long(string str) {
if (str == "chain") {
write("The chain is secured to the wall.\n");
return;
}
write("There is a book hanging in a chain from the wall.\n");
write("The title is: 'ADVENTURING'.\n");
}
void init() {
add_action("open", "open");
add_action("close", "close");
add_action("read_book", "read");
}
int id(string str) { return str == "book" || str == "chain"; }
int open(string str) {
if (!id(str))
return 0;
if (current_page > 0) {
write("The book is already open at page " + current_page + ".\n");
return 1;
}
current_page = 1;
write("Ok.\n");
say(this_player()->query_name() +
" opens the book.\n");
return 1;
}
int close(string str)
{
if (!id(str))
return 0;
if (current_page == 0) {
write("It is already closed.\n");
return 1;
}
current_page = 0;
write("Ok.\n");
say(this_player()->query_name() +
" closed the book.\n");
return 1;
}
int read_book(string str)
{
if (!id(str) && str != "page")
return 0;
if (current_page == 0) {
write("It is closed.\n");
return 1;
}
if (current_page == 1)
cat("/obj/book_page1");
return 1;
}
int get(string str) {
if (str == "book") {
write("The book is attached to a chain.\n");
return 0;
}
if (str == "chain") {
write("The chain is secured to the wall.\n");
return 0;
}
return 0;
}