#ifndef SIMULATE_H__
#define SIMULATE_H__ 1
#include <setjmp.h>
#include "driver.h"
#include "typedefs.h"
#include "instrs.h" /* F_TRANSFER, F_RENAME */
#include "sent.h" /* shadow_sentence_t */
#include "strfuns.h" /* strbuf_t */
#include "svalue.h"
/* TODO: Since the VM now keeps a reference on lambda during their
* TODO:: execution, the free_closure_hook() is no longer needed.
* TODO:: Just in case we keep the code around for now. (14-Aug-01)
*/
/* #define USE_FREE_CLOSURE_HOOK */
/* --- Types --- */
/* --- struct rt_context_s: runtime context information
*
* The runtime context struct is made up from children of these structures.
* The stack is used to store nested changes in the runtime context, may
* they be error recovery contexts, changes in the runtime limits, or else.
*
* Storing all this information into one stack makes it much easier to restore
* a previous context in case of errors. For that, error recovery information
* plays the most important role in this stack.
*
* Most of the stack entries are allocated on the stack, only few are
* allocated on the heap.
*/
struct rt_context_s
{
struct rt_context_s *last; /* Previous context, or NULL */
int type; /* Type of this context entry */
};
/* rt_context_s.type:
*
* Positive values are all ERROR_RECOVERY types, negative values
* denote other context types.
*/
#define LIMITS_CONTEXT -2
/* The previous set of runtime limits.
*/
#define COMMAND_CONTEXT -1
/* The previous command context (struct command_context in simulate.c).
* For the very first command given, this is all 0.
*/
/* For the following context types, the stack entry is in fact
* a error_recovery_info structure.
*/
#define ERROR_RECOVERY_NONE 0
/* No error recovery available (used by the top entry in the stack).
*/
#define ERROR_RECOVERY_BACKEND 1
/* Errors fall back to the backend, e.g. process_objects(),
* call_heart_beat() and others.
*/
#define ERROR_RECOVERY_APPLY 2
/* Errors fall back into the secure_apply() function used for sensitive
* applies.
*/
#define ERROR_RECOVERY_CATCH 3
#define ERROR_RECOVERY_CATCH_NOLOG 4
/* Errors are caught in interpret.c by the catch()/catch_nolog() construct.
* This is in fact an extended error_recovery_info structure which
* is allocated on the heap.
* _CATCH_NOLOG catches don't log the error in the logfiles and is meant
* for objects like wiztools.
*/
#define ERROR_RECOVERY_CONTEXT(t) ((t) >= ERROR_RECOVERY_NONE)
/* True, if rt_context_s.type 't' denotes a error recovery context.
*/
#define ERROR_RECOVERY_CAUGHT(t) ( (t) == ERROR_RECOVERY_CATCH \
|| (t) == ERROR_RECOVERY_CATCH_NOLOG )
/* True, if rt_context_s.type 't' denotes a catch recovery context.
*/
/* --- struct longjump_s: longjump context information
*
* This structure contains the necessary data to execute a longjmp()
* when recovering from an error.
*/
struct longjump_s { jmp_buf text; };
/* --- struct error_recovery_info: error recovery context
*
* The error recovery stack is made up from these structures, describing
* the nature of the error handling, and where to jump back to.
*
* For ERROR_RECOVERY_CATCH contexts, the stack element is in fact a larger
* structure containing the error_recovery_info as first member, with
* additional members holding the information needed to perform a catch().
* That structure and its handling routines are local to interpret.c.
*/
struct error_recovery_info
{
rt_context_t rt;
struct longjump_s con; /* longjmp() information */
};
/* --- struct callback: describes a function call plus arguments
*
* This structure is used by input_tos and call_outs to store the
* information about the function to call and the arguments to pass.
*/
struct callback_s {
union { /* The function to call: by name or the closure */
struct {
char *name; /* the shared function name */
object_t *ob; /* reference to the object to call */
} named;
svalue_t lambda; /* the closure to call */
} function;
Bool is_lambda; /* Closure or named function? */
int num_arg; /* Number of arguments */
svalue_t arg;
/* Arguments to pass:
* - T_INVALID if no arguments
* - a single argument
* - T_LVALUE with u.lvalue pointing to the svalue_t[] with
* the arguments. If arg.x.extern_args is TRUE, the block
* was allocated from outside and is outside of our control.
* No argument can be a LVALUE itself.
*/
};
/* --- Macros --- */
#define RESET_LIMITS ( max_array_size = def_array_size \
, max_mapping_size = def_mapping_size \
, max_eval_cost = def_eval_cost \
, max_file_xfer = def_file_xfer \
, max_byte_xfer = def_byte_xfer \
, max_callouts = def_callouts \
)
/* (Re)Initialize the runtime limits from the given default values.
*/
/* --- Variables --- */
extern struct error_recovery_info toplevel_context;
extern rt_context_t *rt_context;
extern size_t def_array_size;
extern size_t def_mapping_size;
extern int32 def_eval_cost;
extern int32 def_file_xfer;
extern int32 def_byte_xfer;
extern int32 def_callouts;
extern size_t max_array_size;
extern size_t max_mapping_size;
extern int32 max_eval_cost;
extern int32 max_file_xfer;
extern int32 max_byte_xfer;
extern int32 max_callouts;
extern object_t *obj_list;
extern object_t *obj_list_end;
extern object_t *master_ob;
extern object_t *destructed_objs;
extern object_t *newly_destructed_objs;
extern long num_destructed;
extern long num_newly_destructed;
extern object_t *current_object;
extern object_t *current_interactive;
extern object_t *previous_ob;
extern svalue_t driver_hook[];
extern int num_error;
extern char *current_error;
extern char *current_error_file;
extern char *current_error_object_name;
extern mp_int current_error_line_number;
extern vector_t *uncaught_error_trace;
extern vector_t *current_error_trace;
extern int game_is_being_shut_down;
extern int master_will_be_updated;
/* --- Prototypes --- */
extern Bool catch_instruction (bytecode_t catch_inst, uint offset, volatile svalue_t ** volatile i_sp, bytecode_p i_pc, svalue_t * i_fp);
extern void purge_shadow_sent(void);
extern void check_shadow_sent (object_t *ob);
extern void assert_shadow_sent (object_t *ob);
extern void init_empty_callback (callback_t *cb);
extern int setup_function_callback(callback_t *cb, object_t* ob, char *fun, int nargs, svalue_t * args, Bool use_lvalues);
extern int setup_closure_callback(callback_t *cb, svalue_t *cl, int nargs, svalue_t * args, Bool use_lvalues);
extern int setup_efun_callback ( callback_t *cb, svalue_t *args, int nargs);
extern void free_callback (callback_t *cb);
extern svalue_t *execute_callback (callback_t *cb, int nargs, Bool keep, Bool toplevel);
#define apply_callback(cb,nargs) execute_callback(cb,nargs,MY_TRUE,MY_FALSE)
#define backend_callback(cb,nargs) execute_callback(cb,nargs,MY_FALSE,MY_TRUE)
extern object_t *callback_object(callback_t *cb);
#ifdef DEBUG
extern void count_callback_extra_refs (callback_t *cb);
#endif
#ifdef GC_SUPPORT
extern void clear_ref_in_callback (callback_t *cb);
extern void count_ref_in_callback (callback_t *cb);
#endif
extern void init_driver_hooks(void);
#ifdef USE_FREE_CLOSURE_HOOK
extern void free_closure_hooks(svalue_t* svp, int count);
extern void free_old_driver_hooks (void);
#endif
extern void set_svalue_user(svalue_t *svp, object_t *owner);
extern object_t *clone_object(char *str1);
extern void destruct_object(svalue_t *v);
extern void destruct(object_t *ob);
extern void deep_destruct (object_t *ob);
extern void handle_newly_destructed_objects(void);
extern void remove_destructed_objects (void);
extern void print_svalue(svalue_t *arg);
extern const char *make_name_sane(const char *pName, Bool addSlash);
extern object_t *lookfor_object(char *str, Bool bLoad);
#define find_object(str) lookfor_object((str), MY_FALSE)
#define get_object(str) lookfor_object((str), MY_TRUE)
extern void move_object(void);
extern Bool status_parse(strbuf_t * sbuf, char *buff);
extern void dinfo_data_status(svalue_t * svp, int value);
extern void warnf VARPROT((char *, ...), printf, 1, 2);
extern void error VARPROT((char *, ...), printf, 1, 2) NORETURN;
extern void fatal VARPROT((char *, ...), printf, 1, 2) NORETURN;
extern void throw_error(void);
extern char *limit_error_format(char *fixed_fmt, size_t fixed_fmt_len, char *fmt);
extern Bool legal_path(char *path);
extern Bool check_no_parentdirs(char *path);
extern void parse_error(Bool warning, char *error_file, int line, char *what, char *context);
extern char *check_valid_path(char *path, object_t *caller, char *call_fun, Bool writeflg);
extern Bool match_string(char *match, char *str, mp_int len);
extern void e_write(svalue_t *arg);
extern svalue_t *f_set_environment(svalue_t *sp);
extern svalue_t *f_rename_object(svalue_t *sp);
extern svalue_t *f_set_driver_hook(svalue_t *sp);
#ifdef F_SET_AUTO_INCLUDE_STRING
extern svalue_t *f_set_auto_include_string(svalue_t *sp);
#endif
extern svalue_t *f_shadow(svalue_t *sp);
extern svalue_t *f_query_shadowing(svalue_t *sp);
extern svalue_t *f_unshadow(svalue_t *sp);
extern svalue_t *f_limited(svalue_t * sp, int num_arg);
extern svalue_t *f_set_limits(svalue_t * sp, int num_arg);
extern svalue_t *f_query_limits(svalue_t * sp);
#ifdef USE_SET_LIGHT
extern void add_light(object_t *p, int n);
#endif
extern vector_t *e_get_dir(char *path, int mask);
extern Bool e_tail(char *path);
extern int e_print_file(char *path, int start, int len);
extern Bool e_remove_file(char *path);
extern int e_rename(char *fr, char *t);
extern svalue_t *f_copy_file(svalue_t *sp);
#endif /* SIMULATE_H__ */