Short: New efun: object_time() From: Daniel Sloan <sloand@alphalink.com.au> Date: Tue, 23 Mar 1999 15:29:14 +0000 Type: Feature State: Done - implemented in 3.2.7-dev120 A 'object_time' efun, that shows when the object was cloned/loaded. This is more useful than program_time() in my opinion. It can be used to work out whether an object is older than the file that defines its blueprint, and other such things.