Short: diagnostic() functionality
From: Lars
Date: 991019
Type: Feature
State: Acknowledged
Add a diagnostic() function to simulate.c which acts like error(),
but does not abort the execution.
Use it for situations like
> remove() {
> destruct(this_object());
> this_player()->set_active(0);
--> Diagnostic "Call-other from destructed obj...prog...line"
> return 1;
> }