#include "std.h"
#undef EXTRA_LONG
#define EXTRA_LONG\
if (str == "lever") {\
write("The lever can be moved between two positions.\n");\
return;\
}\
if (str == "door") {\
if ("room/sub/door_trap"->query_west_door())\
write("The door is closed.\n");\
else\
write("The door is open\n");\
}
#undef EXTRA_INIT
#define EXTRA_INIT\
add_action("west", "west");\
add_action("open", "open");\
add_action("close", "close");\
add_action("pull", "pull");\
add_action("pull", "turn");\
add_action("pull", "move");
TWO_EXIT("room/narr_alley", "up",
"room/maze1/maze1", "north",
"Down the well",
"You are down the well. It is wet and slippery.\n" +
"There is a lever beside a door to the west.\n", 0)
west() {
if ("room/sub/door_trap"->query_west_door() == 0) {
this_player()->move_player("west#room/sub/door_trap");
return 1;
}
write("The door is closed.\n");
return 1;
}
close(str) {
if (!str && str != "door")
return 0;
write("You can't.\n");
return 1;
}
open(str) {
if (!str && str != "door")
return 0;
write("You can't.\n");
return 1;
}
pull(str) {
if (!str || str != "lever")
return 0;
"room/sub/door_trap"->toggle_door();
return 1;
}
id(str) {
return str == "lever" || str == "door";
}