reset(started)
{
if (!started)
set_light(1);
}
init()
{
add_action("north", "north");
add_action("south", "south");
add_action("northeast", "northeast");
add_action("southeast", "southeast");
}
short()
{
return "The shore of Crescent Lake";
}
long()
{
write("You are standing on the shore of Crescent Lake, a beautiful and\n" +
"clear lake. Out in the centre of the lake stands the Isle\n" +
"of the Magi.\n" +
"Trails lead into the forest to the north and south.\n" +
"The shore of Crescent Lake continues northeast and southeast\n");
}
north()
{
this_player()->move_player("north#room/south/sforst30");
return 1;
}
south()
{
this_player()->move_player("south#room/south/sforst31");
return 1;
}
northeast()
{
this_player()->move_player("northeast#room/south/sshore20");
return 1;
}
southeast()
{
this_player()->move_player("southeast#room/south/sshore18");
return 1;
}