reset(started) { if (!started) set_light(1); } init() { add_action("north", "north"); add_action("south", "south"); add_action("northeast", "northeast"); add_action("southeast", "southeast"); } short() { return "The shore of Crescent Lake"; } long() { write("You are standing on the shore of Crescent Lake, a beautiful and\n" + "clear lake. Out in the centre of the lake stands the Isle\n" + "of the Magi.\n" + "Trails lead into the forest to the north and south.\n" + "The shore of Crescent Lake continues northeast and southeast\n"); } north() { this_player()->move_player("north#room/south/sforst30"); return 1; } south() { this_player()->move_player("south#room/south/sforst31"); return 1; } northeast() { this_player()->move_player("northeast#room/south/sshore20"); return 1; } southeast() { this_player()->move_player("southeast#room/south/sshore18"); return 1; }