reset(started)
{
if (!started)
set_light(1);
}
init()
{
add_action("north", "north");
add_action("south", "south");
add_action("east", "east");
add_action("west", "west");
}
short()
{
return "The ruins of Arcanarton's tower";
}
long()
{
write("You are standing among the ruins of the tower of the evil mage, Arcanarton.\n" +
"Legend has it that the tower was destroyed in the mage wars about five hundred\n" +
"years ago, when all of the mages of Lustria combined their forces and attacked\n" +
"Arcanarton. A great many of them were killed, but they succeeded in destroying\n" +
"the evil mage's tower. His Body was never found, and rumours still abound\n" +
"that Arcanarton had become a Lich and has come back to haunt this isle.\n" +
"The powerful aura of magical combat still hangs in the air here.\n" +
"Lumps of half melted rock lay strewn about, and there is very little of\n" +
"the original structure left standing.\n" +
"\nTo the north of the ruins, the hill slopes down to the bridge to the mainland.\n" +
"To the east stands a crumbling monument. To the west, an old, disused well.\n" +
"To the south of the ruins, the hill slopes away, down to the edge of Crescent Lake.\n");
}
north()
{
this_player()->move_player("north#room/south/sislnd13");
return 1;
}
south()
{
this_player()->move_player("north#room/south/sislnd16");
return 1;
}
east()
{
this_player()->move_player("north#room/south/sislnd15");
return 1;
}
west()
{
this_player()->move_player("west#room/south/sislnd17");
return 1;
}