reset(started)
{
if (!started)
set_light(1);
}
init()
{
add_action("north", "north");
add_action("south", "south");
add_action("east", "east");
add_action("west", "west");
add_action("down", "down");
}
short()
{
return "An old disused well";
}
long()
{
write("You are halfway up the hill.\n" +
"An old, disused well stands here, the roof having fallen in from neglect.\n" +
"On top of the hill, to the east, stands the ruins of the tower of\n" +
"Arcanarton.\n" +
"Paths wind down to the shore of the island to the north and south\n" +
"Down on the shore to the west is a small grove\n" +
"The well has a ladder runing down into it.\n");
}
north()
{
this_player()->move_player("north#room/south/sislnd12");
return 1;
}
south()
{
this_player()->move_player("south#room/south/sislnd8");
return 1;
}
east()
{
this_player()->move_player("east#room/south/sislnd18");
return 1;
}
west()
{
this_player()->move_player("west#room/south/sislnd9");
return 1;
}
down()
{
this_player()->move_player("down the well#room/south/lair");
return 1;
}