reset(started)
{
if (!started)
set_light(1);
}
init()
{
add_action("north", "north");
add_action("south", "south");
add_action("east", "east");
add_action("west", "west");
add_action("look", "look");
}
short()
{
return "A crumbling stone monument";
}
long()
{
write("You are halfway up the hill.\n" +
"A crumbling monument stands on the side of the hill here.\n" +
"On top of the hill, to the west, stands the ruins of the tower of\n" +
"Arcanarton.\n" +
"A path winds around the hill to the north, and heads down to the shore\n" +
"of the island to the south and east\n");
}
north()
{
this_player()->move_player("north#room/south/sislnd14");
return 1;
}
south()
{
this_player()->move_player("south#room/south/sislnd6");
return 1;
}
east()
{
this_player()->move_player("east#room/south/sislnd5");
return 1;
}
west()
{
this_player()->move_player("west#room/south/sislnd18");
return 1;
}
look(str)
{
if (str != "at monument")
return 0;
else
{
write("The monument is very old and is crumbling.\n" +
"Affixed to the side of the monument is a corroded old plaque which reads:\n" +
"+-------------------------------------------------------------------------+\n"+
"| BEWARE ALL YE WHO READ THIS MESSAGE |\n"+
"| Be it known, that on this day, the tower of the evil mage |\n"+
"| Arcanarton was destroyed in an attack by the combined forces |\n"+
"| of all of the mages of the land of Lustria. |\n"+
"| The body of the mage Arcanarton was not found, and it is feared |\n"+
"| that his evil work in this world is not yet over. |\n"+
"+-------------------------------------------------------------------------+\n");
}
}