reset(started)
{
if (!started)
set_light(1);
}
init()
{
add_action("north", "north");
add_action("south", "south");
add_action("east", "east");
add_action("west", "west");
}
short()
{
return "Halfway up the hill on the Isle of the Magi";
}
long()
{
write("You are halfway up the hill.\n" +
"On top of the hill, to the south, stands the ruins of the tower of\n" +
"Arcanarton.\n" +
"The bridge to the mainland stands at the base of the hill to the north\n" +
"A path heads around the hill to the east, and down the hill to the shore\n" +
"of the island to the west.\n");
}
north()
{
this_player()->move_player("north#room/south/sislnd1");
return 1;
}
south()
{
this_player()->move_player("south#room/south/sislnd18");
return 1;
}
east()
{
this_player()->move_player("east#room/south/sislnd14");
return 1;
}
west()
{
this_player()->move_player("west#room/south/sislnd12");
return 1;
}