reset(started)
{
if (!started)
set_light(1);
}
init()
{
add_action("north", "north");
add_action("south", "south");
add_action("east", "east");
}
short()
{
return "A dimly lit forest";
}
long()
{
write("You are in part of a dimly lit forest.\n" +
"Trails lead north, south and east\n");
}
north()
{
this_player()->move_player("north#room/south/sforst24");
return 1;
}
south()
{
this_player()->move_player("south#room/south/sforst29");
return 1;
}
east()
{
this_player()->move_player("east#room/south/sforst26");
return 1;
}