object wyrm;
reset(started)
{
if (!started)
set_light(0);
extra_reset();
}
init()
{
add_action("up", "up");
}
short()
{
return "The bottom of the well";
}
long()
{
write("You are standing at the bottom of the well, about thirty feet below the\n" +
"surface. Bones lie strwen about in a random fashion, many of them broken\n" +
"or shattered.\n" +
"\tThe only way out is the way in, back up the ladder.\n");
}
up()
{
this_player()->move_player("up the ladder#room/south/sislnd17");
return 1;
}
extra_reset()
{
if (!wyrm || !living(wyrm))
{
object coins, jem;
int jemnum;
wyrm = clone_object("obj/monster");
wyrm->set_name("wyrm");
wyrm->set_level(17 );
wyrm->set_hp(350);
wyrm->set_al(-900);
wyrm->set_short("The Wyrm of Arcanarton");
wyrm->set_long(
"The giant undead dragon you see before you is the result of one of\n"+
"Arcanarton's magic experiments.\n");
wyrm->set_wc(25);
wyrm->set_ac(7);
wyrm->set_spell_chance(50);
wyrm->set_spell_dam(100);
wyrm->set_spell_mesg(
"Arcanarton's wyrm turns his head and breathes death at you.\n");
coins = clone_object("obj/money");
coins->set_amount(random(500));
move_object(coins, wyrm);
jem = clone_object("obj/treasure");
jemnum = random(3);
if (jemnum == 0)
{
jem->set_id("diamond");
jem->set_short("a diamond");
}
if (jemnum == 1)
{
jem->set_id("emerald");
jem->set_short("an emerald");
}
if (jemnum == 3)
{
jem->set_id("sapphire");
jem->set_short("a sapphire");
}
jem->set_alias("jem");
jem->set_value(random(250) + 300);
move_object(jem, wyrm);
move_object(wyrm, this_object());
}
}