#include "std.h"
#undef EXTRA_LONG
#define EXTRA_LONG\
if (str == "well") {\
write("You look down the well, but see only darkness.\n");\
write("There are some iron handles on the inside.\n");\
return;\
}
#undef EXTRA_INIT
#define EXTRA_INIT add_action("go_down", "down");
THREE_EXIT("room/vill_road1","north",
"room/bank", "east",
"room/post", "south",
"Narrow alley",
"A narrow alley. There is a well in the middle.\n", 1)
go_down() {
this_player()->move_player("down#room/well");
return 1;
}
id(str) {
if (str == "well")
return 1;
}