#include "std.h"
#undef EXTRA_INIT
#define EXTRA_INIT add_action("up", "up");\
add_action("up", "climb");
TWO_EXIT("room/plane11", "south",
"room/mine/tunnel", "north",
"Mountain pass",
"You are in a pass going into the mountain with a steep slope\nupwards to the north.\nHowever, the path is barred.\nThere is a tunnel entrance to the north.\n"+
"It might be possible to climb up, though\n", 1)
up() {
this_player()->move_player("up#room/ravine");
return 1;
}