SYNOPSIS
void disconnect(object ob)
DESCRIPTION
Handle the loss of the IP connection for the (formerly)
interactive object ob. The connection can be lost because the
the underlying transport connection was lost (``netdead''), or
because of a call to exec() or remove_interactive().
The connection will be unbound upon return from this call, so
for the time of this call, interactive(ob) will still
return TRUE even if the actual network connection has already
been lost.
This method is not called if the object has been destructed
already.
SEE ALSO
connect(M), remove_player(M), remove_interactive(E), exec(E),
interactive(E)