SYNOPSIS unknown call_other(object ob, string fun, mixed arg, ...) unknown call_other(object *ob, string fun, mixed arg, ...) ob->fun (mixed arg, ...) ob->"fun" (mixed arg, ...) ob->(fun) (mixed arg, ...) DESCRIPTION Call a member function <fun> in another object <ob> with an the argument(s) <arg...>. Result is the value returned from the called function (or 0 for non-existing or void functions). If <ob> is given as an array of objects, the function is called with the same arguments in all the given objects. The single results are collected in an array and yield the final result. Array elements can be objects or the names of existing objects; destructed objects and 0s will yield a '0' as result, but don't cause an error. The object(s) can be given directly or via a string (i.e. its object_name). If it is given by a string and the object does not exist yet, it will be loaded. ob->fun(args) and "ob_name"->fun(args) is equivalent to call_other(ob, "fun", args). Nowadays the ob_name string can also be a variable. ob->fun(args) and ob->"fun"(args) are equivalent to call_other(ob, "fun", args). ob->(fun)(args) are equivalent to call_other(ob, fun, args) where fun is a runtime expression returning the function name. If ob does not define a publicly accessible function of the specified name, call_other() will return 0, which is indistinguishable from a function returning 0. "publicly accessible" means "public" when calling other objects, and "public" or "static" when calling this_object(). "private" and "protected" function can never be called with call_other(). The return type of call_other() is 'any' be default. However, if your LPC code uses #pragma strict_types, the return type is 'unknown', and the result of call_other() must be casted to the appropriate type before you can use it for anything. EXAMPLES // All the following statements call the lfun QueryProp() // in the current player with the argument P_SHORT. string str, fun; str = (string)call_other(this_player(), "QueryProp", P_SHORT); fun = "QueryProp"; str = (string)call_other(this_player(), fun, P_SHORT); str = (string)this_player()->QueryProp(P_SHORT); str = (string)this_player()->"QueryProp"(P_SHORT); fun = "QueryProp"; str = (string)this_player()->(fun)(P_SHORT); You have to do explicit type casting because of the unknown return type, if you have set #pragma strict_types. // This statement calls the lfun short() in all interactive users // and stores the collected results in a variable. string * s; s = (string *)users()->short(); !Compat: call_other("/users/luser/thing", "???", 0); Compat: call_other("users/luser/thing", "???", 0); This looks a bit weird but it was used very often to just load the object by calling a not existing function like "???". Fortunately nowadays there is an efun load_object() for this purpose. HISTORY In LDMud 3.2.8 the following improvements were made: - the forms x->"y"() and x->(y)() are recognized; - the form x->y() no longer clashes with a local variable also called "y"; - a simul_efun call_other() also catches ->() calls. - call_other can be applied on arrays of objects. SEE ALSO function_exists(E), call_resolved(E), create(A), pragma(LPC), extern_call(E), functions(LPC)