NAME dumpallobj DESCRIPTION Write a list of all loaded or cloned objects into the file OBJ_DUMP, and a list of all destructed objects into the file DEST_OBJ_DUMP. Both files are located in the root directory of the mudlib. Warning: these files can be very large, and if the driver is low on memory there is a certain crash probability. If the O_IS_WIZARD flag is used in the mudlib (i.e. if set_is_wizard() was called), this command is allowed only for users that have this flag set. For every live object, a line is written into the file with the following information in the given order: - object name - size in memory, shared data counted only once - size in memory if data wouldn't be shared - number of references - 'HB' if the object has a heartbeat, nothing if not. - the name of the environment, or '--' if the object has no environment - in parentheses the number of execution ticks spent in this object - the swap status: nothing if not swapped, 'PROG SWAPPED' if only the program is swapped 'VAR SWAPPED' if only the variabes are swapped 'SWAPPED' if both program and variables are swapped For every destructed object, a line is written into the file with the following information in the given order: - object name - number of references - 'NEW' if the object was destructed in this executiong thread, nothing if it is older already. HISTORY LDMud 3.2.9 added the DEST_OBJ_DUMP. SEE ALSO malloc(D), status(D), memory(C), objects(C), debug_info(E), set_is_wizard(E)