#include "std.h" #undef EXTRA_RESET object spider; #define EXTRA_RESET\ if (!spider || !living(spider)) {\ spider = clone_object("players/kantele/spider.c");\ move_object(spider, this_object());\ } ONE_EXIT("players/kantele/kitchen","north", "A dusty store room", "This is a small dusty store room, it looks like it has been\n" + "a very long time since anyone used it.\n",1)