#include "std.h"
#undef EXTRA_RESET
object spider;
#define EXTRA_RESET\
if (!spider || !living(spider)) {\
spider = clone_object("players/kantele/spider.c");\
move_object(spider, this_object());\
}
ONE_EXIT("players/kantele/kitchen","north",
"A dusty store room",
"This is a small dusty store room, it looks like it has been\n" +
"a very long time since anyone used it.\n",1)