#include "std.h" #undef EXTRA_RESET #define EXTRA_RESET\ if (!present("money")) {\ object money;\ money = clone_object("obj/money");\ call_other(money, "set_money",1);\ move_object(money,this_object());\ } ONE_EXIT("players/kantele/workroom" , "north" , "store room", "Kitiaras store room.. \n", 1)