#include "std.h"
#undef EXTRA_RESET
#define EXTRA_RESET\
if (!present("money")) {\
object money;\
money = clone_object("obj/money");\
call_other(money, "set_money",1);\
move_object(money,this_object());\
}
ONE_EXIT("players/kantele/workroom" , "north" ,
"store room",
"Kitiaras store room.. \n", 1)