#include "../../obj/living.h" reset(arg) { if (arg) return; max_hp =15; hit_point =25; level = 10; experience =70000; weapon_class =55; is_npc = 1; name = "spider"; cap_name = "the spider"; alignment = 100; enable_commands(); } short() { return "A small poison spider"; } long() { write("A litle black spider."); } id(str) { return str == name; } heart_beat() { age += 1; if (!attack()) set_heart_beat(0); }