#include "std.h"
int value, cost, strength, heal,found;
string name, short_desc, mess;
object potion, drink;
#undef EXTRA_RESET
#define EXTRA_RESET\
found =0;\
#undef EXTRA_INIT
#define EXTRA_INIT\
add_action("search_rubble"); add_verb("search");\
ONE_EXIT("players/kantele/kitiaras_livingroom","west",
"A small dirty room",
"This is a small dirty room, with lots of strange rubble.\n",0)
search_rubble(arg) {
if (arg == "rubble" && found <1) {
found =1;
drink = clone_object("obj/drink");
if (!call_other(drink, "set_value", "potion" + "#" +
"A bottle with strange contents" + "#" + "You are totally healed" +
"#" + 1000 + "#" + 500 + "#" +0)) {
write("Error in creating drink.\n");
destruct(drink);
}
move_object(drink, this_object());
write("You found a strange bottle.\n");
return 1;
} else
if (arg == "rubble") {
write("You found nothing.\n");
return 1;
}
}