*** room.c.orig Thu Sep 16 20:13:18 1993
--- room.c Fri Aug 20 18:42:01 1993
***************
*** 6,27 ****
*/
/* An array with destinations and directions: "room/church", "north" ... */
! string dest_dir;
/* Short description of the room */
! string short_desc;
/* Long description of the room */
! string long_desc;
/* Special items in the room. "table", "A nice table", "window", "A window" */
! string items;
/* Fact about this room. ex: "no_fight", "no_steal" */
! string property;
/* No castles are allowed to be dropped here */
! int no_castle_flag;
init() {
--- 6,27 ----
*/
/* An array with destinations and directions: "room/church", "north" ... */
! static string dest_dir;
/* Short description of the room */
! static string short_desc;
/* Long description of the room */
! static string long_desc;
/* Special items in the room. "table", "A nice table", "window", "A window" */
! static string items;
/* Fact about this room. ex: "no_fight", "no_steal" */
! static string property;
/* No castles are allowed to be dropped here */
! static int no_castle_flag;
init() {
***************
*** 140,146 ****
* Convert a number to a word. The array is being created by the
* standard room/room, and shared by all rooms.
*/
! string numbers;
convert_number(n) {
if (!pointerp(numbers))
--- 140,146 ----
* Convert a number to a word. The array is being created by the
* standard room/room, and shared by all rooms.
*/
! static string numbers;
convert_number(n) {
if (!pointerp(numbers))