*** room.c.orig Thu Sep 16 20:13:18 1993 --- room.c Fri Aug 20 18:42:01 1993 *************** *** 6,27 **** */ /* An array with destinations and directions: "room/church", "north" ... */ ! string dest_dir; /* Short description of the room */ ! string short_desc; /* Long description of the room */ ! string long_desc; /* Special items in the room. "table", "A nice table", "window", "A window" */ ! string items; /* Fact about this room. ex: "no_fight", "no_steal" */ ! string property; /* No castles are allowed to be dropped here */ ! int no_castle_flag; init() { --- 6,27 ---- */ /* An array with destinations and directions: "room/church", "north" ... */ ! static string dest_dir; /* Short description of the room */ ! static string short_desc; /* Long description of the room */ ! static string long_desc; /* Special items in the room. "table", "A nice table", "window", "A window" */ ! static string items; /* Fact about this room. ex: "no_fight", "no_steal" */ ! static string property; /* No castles are allowed to be dropped here */ ! static int no_castle_flag; init() { *************** *** 140,146 **** * Convert a number to a word. The array is being created by the * standard room/room, and shared by all rooms. */ ! string numbers; convert_number(n) { if (!pointerp(numbers)) --- 140,146 ---- * Convert a number to a word. The array is being created by the * standard room/room, and shared by all rooms. */ ! static string numbers; convert_number(n) { if (!pointerp(numbers))