*** room.c.orig	Thu Sep 16 20:13:18 1993
--- room.c	Fri Aug 20 18:42:01 1993
***************
*** 6,27 ****
   */
  
  /* An array with destinations and directions: "room/church", "north" ... */
! string dest_dir;
  
  /* Short description of the room */
! string short_desc;
  
  /* Long description of the room */
! string long_desc;
  
  /* Special items in the room. "table", "A nice table", "window", "A window" */
! string items;
  
  /* Fact about this room. ex: "no_fight", "no_steal" */
! string property;
  
  /* No castles are allowed to be dropped here */
! int no_castle_flag;
  
  
  init() {
--- 6,27 ----
   */
  
  /* An array with destinations and directions: "room/church", "north" ... */
! static string dest_dir;
  
  /* Short description of the room */
! static string short_desc;
  
  /* Long description of the room */
! static string long_desc;
  
  /* Special items in the room. "table", "A nice table", "window", "A window" */
! static string items;
  
  /* Fact about this room. ex: "no_fight", "no_steal" */
! static string property;
  
  /* No castles are allowed to be dropped here */
! static int no_castle_flag;
  
  
  init() {
***************
*** 140,146 ****
   * Convert a number to a word. The array is being created by the
   * standard room/room, and shared by all rooms.
   */
! string numbers;
  
  convert_number(n) {
      if (!pointerp(numbers))
--- 140,146 ----
   * Convert a number to a word. The array is being created by the
   * standard room/room, and shared by all rooms.
   */
! static string numbers;
  
  convert_number(n) {
      if (!pointerp(numbers))