*** monster.talk.c.orig	Thu Sep 16 20:11:41 1993
--- monster.talk.c	Sat Aug 21 20:04:58 1993
***************
*** 57,63 ****
  
  int random_pick;
  
! int spell_chance, spell_dam;
  string spell_mess1, spell_mess2;
  object me;
  object create_room;
--- 57,63 ----
  
  int random_pick;
  
! int spell_chance, spell_damage;
  string spell_mess1, spell_mess2;
  object me;
  object create_room;
***************
*** 127,133 ****
        spell_chance > random(100)) {
  	say(spell_mess1 + "\n", attacker_ob);
  	tell_object(attacker_ob, spell_mess2 + "\n");
! 	call_other(attacker_ob, "hit_player", random(spell_dam));
      }
      attack();
      if (attacker_ob && whimpy && hit_point < max_hp/5)
--- 127,133 ----
        spell_chance > random(100)) {
  	say(spell_mess1 + "\n", attacker_ob);
  	tell_object(attacker_ob, spell_mess2 + "\n");
! 	call_other(attacker_ob, "hit_player", random(spell_damage));
      }
      attack();
      if (attacker_ob && whimpy && hit_point < max_hp/5)
***************
*** 258,264 ****
      spell_mess2 = m;
  }
  set_spell_dam(d) {
!     spell_dam = d;
  }
  
  /* Set the frog curse. */
--- 258,264 ----
      spell_mess2 = m;
  }
  set_spell_dam(d) {
!     spell_damage = d;
  }
  
  /* Set the frog curse. */