*** monster.talk.c.orig Thu Sep 16 20:11:41 1993 --- monster.talk.c Sat Aug 21 20:04:58 1993 *************** *** 57,63 **** int random_pick; ! int spell_chance, spell_dam; string spell_mess1, spell_mess2; object me; object create_room; --- 57,63 ---- int random_pick; ! int spell_chance, spell_damage; string spell_mess1, spell_mess2; object me; object create_room; *************** *** 127,133 **** spell_chance > random(100)) { say(spell_mess1 + "\n", attacker_ob); tell_object(attacker_ob, spell_mess2 + "\n"); ! call_other(attacker_ob, "hit_player", random(spell_dam)); } attack(); if (attacker_ob && whimpy && hit_point < max_hp/5) --- 127,133 ---- spell_chance > random(100)) { say(spell_mess1 + "\n", attacker_ob); tell_object(attacker_ob, spell_mess2 + "\n"); ! call_other(attacker_ob, "hit_player", random(spell_damage)); } attack(); if (attacker_ob && whimpy && hit_point < max_hp/5) *************** *** 258,264 **** spell_mess2 = m; } set_spell_dam(d) { ! spell_dam = d; } /* Set the frog curse. */ --- 258,264 ---- spell_mess2 = m; } set_spell_dam(d) { ! spell_damage = d; } /* Set the frog curse. */