/**
* Block:
*
* When a player leaves a room
*
*/
package key.effect;
import key.*;
import java.util.StringTokenizer;
public class BlockNotification extends Blocking
{
protected PlayerGroup loc;
protected String message;
/**
* Creates a new movement
* @param from the player who sent it
*/
public BlockNotification( Player from, PlayerGroup left, String msg )
{
super( from );
loc = left;
message = msg;
}
public String getMessage( Player receiver )
{
return( message );
}
public void cause()
{
loc.splashExcept( this, originator, null );
}
}