/*
** j###t ########## #### ####
** j###t ########## #### ####
** j###T "###L J###"
** ######P' ########## #########
** ######k, ########## T######T
** ####~###L ####
** #### q###L ########## .#####
** #### \###L ########## #####"
**
** Class: resident
**
** Class History
**
** Date Name description
** ---------|------------|-----------------------------------------------
** 26Jul97 snapper creation of the command
** 29Jul97 subtle removed use of ranks
*/
package key.commands;
import key.*;
import java.io.*;
import java.util.StringTokenizer;
public class Resident extends Command
{
public static final AtomicElement[] ELEMENTS =
{
AtomicElement.construct( Resident.class, String.class, "message",
AtomicElement.PUBLIC_FIELD,
"the message sent to the player on success" ),
AtomicElement.construct( Resident.class, String.class, "feedback",
AtomicElement.PUBLIC_FIELD,
"the message sent to the superuser on success" ),
AtomicElement.construct( Resident.class, String.class, "splashback",
AtomicElement.PUBLIC_FIELD,
"the message sent to the channel on success" ),
AtomicElement.construct( Resident.class, Scape.class, "splashTo",
AtomicElement.PUBLIC_FIELD,
"the channel notified on success" ),
};
public static final AtomicStructure STRUCTURE = new AtomicStructure( Command.STRUCTURE, ELEMENTS );
public static final char originatorCode = 'o';
public static final char targetCode = 't';
public String message = "--\n%o has made you a resident!\nTo complete this action, you will need to use the register command.\n Type: register\n--";
public String feedback = "You grant residency to %t.";
public String splashback = "%o grants residency to %t.";
public Reference splashTo = Reference.EMPTY;
public Resident()
{
setKey( "resident" );
usage = "<player>";
}
public AtomicStructure getDeclaredStructure()
{
return( STRUCTURE );
}
public void run( Player p, StringTokenizer args, String fullLine, CategoryCommand caller, InteractiveConnection ic, Flags flags ) throws IOException
{
String playerName;
Player targetPlayer;
if( args.hasMoreTokens() )
{
playerName = args.nextToken();
targetPlayer = (Player)getOnlinePlayer( p, ic, playerName );
if( targetPlayer == null )
return;
// check to see if they're in the rank
if( targetPlayer.getCanSave() )
{
ic.sendError( targetPlayer.getName() + " is already a resident." );
return;
}
targetPlayer.setProperty( "canSave", Boolean.TRUE );
String m;
String f;
String s;
// insert them codes!
p.putCode( originatorCode, p.getName() );
p.putCode( targetCode, targetPlayer.getName() );
m = Grammar.substitute( message, p.getCodes() );
f = Grammar.substitute( feedback, p.getCodes() );
s = Grammar.substitute( splashback, p.getCodes() );
(new key.effect.PrivilegedAction( p, targetPlayer, f, m, s, (Scape) splashTo.get() ) ).cause();
Log.log( "resident", splashback );
}
else
usage( ic );
}
}