/*
** j###t ########## #### ####
** j###t ########## #### ####
** j###T "###L J###"
** ######P' ########## #########
** ######k, ########## T######T
** ####~###L ####
** #### q###L ########## .#####
** #### \###L ########## #####"
**
** $Id$
**
** Class History
**
** Date Name Description
** ---------|------------|-----------------------------------------------
** 24Aug98 subtle start of recorded history
**
*/
package key.commands;
import key.*;
import java.io.IOException;
import java.util.StringTokenizer;
public class Pwd extends Command
{
public Pwd()
{
setKey( "pwd" );
usage = "";
}
/**
* Changes the players context. The context is *always* specified
* as an offset from the player class - regardless of what your current
* reference is. This is to stop you getting lost ;)
*/
public void run( Player p, StringTokenizer args, String fullLine, CategoryCommand caller, InteractiveConnection ic, Flags flags ) throws IOException
{
Atom a = p.getContext();
if( a == Key.instance() )
ic.sendFeedback( "/" );
else
ic.sendFeedback( p.getContext().getId() );
}
}