/*
** j###t ########## #### ####
** j###t ########## #### ####
** j###T "###L J###"
** ######P' ########## #########
** ######k, ########## T######T
** ####~###L ####
** #### q###L ########## .#####
** #### \###L ########## #####"
*/
package key.commands;
import key.*;
import java.io.IOException;
import java.util.StringTokenizer;
public class LogoutMsg extends Command
{
public static final int MAX_LENGTH = 40;
public LogoutMsg()
{
setKey( "logoutMsg" );
usage = "[<message>]";
}
public void run( Player p, StringTokenizer args, String fullLine, CategoryCommand caller, InteractiveConnection ic, Flags flags ) throws IOException
{
if( args.hasMoreTokens() )
{
String msg = args.nextToken( "" );
if( msg.length() <= MAX_LENGTH )
{
// basically, if the first character isn't in the provided set
p.setProperty( "logoutMsg", ": " + msg );
}
else
{
ic.sendFeedback( "That is too long to be set as a logout message. Please limit it to " + MAX_LENGTH + " characters." );
return;
}
}
else
p.getContext().setProperty( "logoutMsg", "" );
ic.sendFeedback( "Your logout informs will now appear:" );
ic.sendFeedback( "{ " + p.getName() + " has disconnected^@" + (String) p.getProperty( "logoutMsg" ) + "^$ [relation]" );
}
}