/*
** j###t ########## #### ####
** j###t ########## #### ####
** j###T "###L J###"
** ######P' ########## #########
** ######k, ########## T######T
** ####~###L ####
** #### q###L ########## .#####
** #### \###L ########## #####"
**
** Class: liberated
**
** Class History
**
** Date Name Description
** ---------|------------|-----------------------------------------------
** 08Jul97 snapper Creation
** 11Jul97 snapper Added clan checking etc.
*/
package key.commands;
import key.*;
import java.io.IOException;
import java.util.StringTokenizer;
public class Liberated extends Command
{
public Liberated()
{
setKey( "liberated" );
}
public void run( Player p, StringTokenizer args, String fullLine, CategoryCommand caller, InteractiveConnection ic, Flags flags ) throws IOException
{
// check to see if their in a clan first...
if( p.getClan() != null )
{
ic.sendFeedback( "Perhaps you should leave Clan " + p.getClan().getName() + " before you liberate yourself? " );
return;
}
// get the flag, and if its true, make it false
// if false, make it true!
if( p.isLiberated() )
{
p.setLiberated( false );
ic.sendFeedback( "You are no longer liberated and can join clans." );
}
else
{
p.setLiberated( true );
ic.sendFeedback( "You liberate yourself from Clan rule." );
}
}
}