/*
** j###t ########## #### ####
** j###t ########## #### ####
** j###T "###L J###"
** ######P' ########## #########
** ######k, ########## T######T
** ####~###L ####
** #### q###L ########## .#####
** #### \###L ########## #####"
**
** $Id: Citizen.java,v 1.6 1997/07/29 08:38:15 subtle Exp $
**
** Class History
**
** Date Name description
** ---------|------------|-----------------------------------------------
** 26Jul97 snapper creation of the command
** 29Jul97 subtle removed use of ranks
*/
package key.commands;
import key.*;
import key.primitive.*;
import java.io.*;
import java.util.StringTokenizer;
public class Citizen extends Command
{
public static final AtomicElement[] ELEMENTS =
{
AtomicElement.construct( Citizen.class, String.class, "message",
AtomicElement.PUBLIC_FIELD,
"the message sent to the player when the citizening worked" ),
AtomicElement.construct( Citizen.class, String.class, "feedback",
AtomicElement.PUBLIC_FIELD,
"the message sent to the superuser" ),
AtomicElement.construct( Citizen.class, String.class, "splashback",
AtomicElement.PUBLIC_FIELD,
"the message sent to the SU channel" ),
AtomicElement.construct( Citizen.class, Scape.class, "splashTo",
AtomicElement.PUBLIC_FIELD,
"the SU channel to send the message to" )
};
public static final AtomicStructure STRUCTURE = new AtomicStructure( Command.STRUCTURE, ELEMENTS );
public static final char originatorCode = 'o';
public static final char targetCode = 't';
public String message = "--\n%o has made you a citizen!\n--";
public String feedback = "You grant citizenship to %t.";
public String splashback = "%o grants citizenship to %t.";
public Reference splashTo = Reference.EMPTY;
public Citizen()
{
setKey( "citizen" );
usage = "<player>";
}
public AtomicStructure getDeclaredStructure()
{
return( STRUCTURE );
}
public void run( Player p, StringTokenizer args, String fullLine, CategoryCommand caller, InteractiveConnection ic, Flags flags ) throws IOException
{
String playerName;
Player targetPlayer;
if( args.hasMoreTokens() )
{
playerName = args.nextToken();
targetPlayer = (Player) getOnlinePlayer( p, ic, playerName );
if( targetPlayer == null )
return;
// check to see if they're in the rank
if( targetPlayer.isCitizen() )
{
ic.sendError( targetPlayer.getName() + " is already a citizen." );
return;
}
Duration dur = (Duration) targetPlayer.loginStats.getTotalConnectionTime();
int login = (int)(dur.getTime() / Duration.SIH);
if( login < 16 )
{
ic.sendFeedback( "They require more than 16 hours login time to be a citizen..." );
return;
}
targetPlayer.setCitizen( true );
p.putCode( originatorCode, p.getName() );
p.putCode( targetCode, targetPlayer.getName() );
message = Grammar.substitute( message, p.getCodes() );
feedback = Grammar.substitute( feedback, p.getCodes() );
splashback = Grammar.substitute( splashback, p.getCodes() );
(new key.effect.PrivilegedAction( p, targetPlayer, feedback, message, splashback, (Scape) splashTo.get() ) ).cause();
Log.log( "citizen", splashback );
}
else
usage( ic );
}
}