package net.sourceforge.pain.logic.event.console.command;
import net.sourceforge.pain.logic.event.console.*;
import net.sourceforge.pain.logic.fn.*;
public final class Emote extends CommandHandler {
public void processCommand() throws Exception {
String emoteText = commandParams;
if (emoteText == null || emoteText .length() == 0) {
MessageOutFn.outln(console, "Emote what?");
} else {
MessageOutFn.outSpace(player, "$n $T", player, emoteText );
MessageOutFn.outOne(player, "$n $T", player, emoteText );
}
}
public void showHelp() {
MessageOutFn.outln(console, command.name+": emote");
}
}