# Bounce a ball around a coloured box proc main var x y ox oy addx addy var ballcol # Draw box cls locate 30 5; print [format "~FG%s" [mulstr "#" 20]] locate 30 15; print [format "~FB%s" [mulstr "#" 20]] for y 5 to 15 locate 30 y; print "~FR#" locate 50 y; print "~FY#" next # Set vars set x 40 set y 10 set ox 40 set oy 10 set addx 1 set addy 1 # Bounce the ball while 1 locate ox oy; print " " locate x y; print [format "%sO" ballcol] set ox x set oy y inc x addx inc y addy if x=31 or x=49 set addx -addx if x=31; set ballcol "~FR"; else; set ballcol "~FY"; fi fi if y=6 or y=14 set addy -addy if y=6; set ballcol "~FG"; else; set ballcol "~FB"; fi fi usleep 100000 wend endproc