/* mushdb.h */ #include "config.h" #include "copyrite.h" #ifndef __DB_H #define __DB_H /* Power macros */ #include "flags.h" #define Builder(x) (command_check_byname(x, "@dig")) #define Guest(x) has_power_by_name(x,"GUEST",NOTYPE) #define Tel_Anywhere(x) (Hasprivs(x) || has_power_by_name(x,"TPORT_ANYWHERE",NOTYPE)) #define Tel_Anything(x) (Hasprivs(x) || has_power_by_name(x,"TPORT_ANYTHING",NOTYPE)) #define See_All(x) (Hasprivs(x) || has_power_by_name(x,"SEE_ALL",NOTYPE)) #define Priv_Who(x) (Hasprivs(x) || has_power_by_name(x,"SEE_ALL",NOTYPE)) #define Can_Hide(x) (Hasprivs(x) || has_power_by_name(x,"HIDE",NOTYPE)) #define Can_Login(x) (Hasprivs(x) || has_power_by_name(x,"LOGIN",NOTYPE)) #define Can_Idle(x) (Hasprivs(x) || has_power_by_name(x,"IDLE",NOTYPE)) #define Long_Fingers(x) (Hasprivs(x) || has_power_by_name(x,"LONG_FINGERS",NOTYPE)) #define Open_Anywhere(x) (Hasprivs(x) || has_power_by_name(x,"OPEN_ANYWHERE",NOTYPE)) #define Link_Anywhere(x) (Hasprivs(x) || has_power_by_name(x,"LINK_ANYWHERE",NOTYPE)) #define Can_Boot(x) (Hasprivs(x) || has_power_by_name(x,"BOOT",NOTYPE)) #define Can_Nspemit(x) (Wizard(x) || has_power_by_name(x,"CAN_NSPEMIT",NOTYPE)) #define Do_Quotas(x) (Wizard(x) || has_power_by_name(x,"QUOTAS",NOTYPE)) #define Change_Poll(x) (Wizard(x) || has_power_by_name(x,"POLL",NOTYPE)) #define HugeQueue(x) (Wizard(x) || has_power_by_name(x,"QUEUE",NOTYPE)) #define LookQueue(x) (Hasprivs(x) || has_power_by_name(x,"SEE_QUEUE",NOTYPE)) #define HaltAny(x) (Wizard(x) || has_power_by_name(x,"HALT",NOTYPE)) #define NoPay(x) (God(x) || has_power_by_name(x,"NO_PAY",NOTYPE) || \ ((!Mistrust(x) && has_power_by_name(Owner(x),"NO_PAY",NOTYPE)))) #define Moneybags(x) (NoPay(x) || Hasprivs(x)) #define NoQuota(x) (Hasprivs(x) || Hasprivs(Owner(x)) || \ has_power_by_name(x,"NO_QUOTA",NOTYPE) || \ ((!Mistrust(x) && has_power_by_name(Owner(x), "NO_QUOTA", NOTYPE)))) #define NoKill(x) (Hasprivs(x) || Hasprivs(Owner(x)) || \ has_power_by_name(x,"UNKILLABLE",NOTYPE) || \ ((!Mistrust(x) && has_power_by_name(Owner(x),"UNKILLABLE",NOTYPE)))) #define Search_All(x) (Hasprivs(x) || has_power_by_name(x,"SEARCH",NOTYPE)) #define Global_Funcs(x) (Hasprivs(x) || has_power_by_name(x,"FUNCTIONS",NOTYPE)) #define Create_Player(x) (Wizard(x) || has_power_by_name(x,"PLAYER_CREATE",NOTYPE)) #define Can_Announce(x) (Wizard(x) || has_power_by_name(x,"ANNOUNCE",NOTYPE)) #define Can_Cemit(x) (command_check_byname(x, "@cemit")) #define Pemit_All(x) (Wizard(x) || has_power_by_name(x,"PEMIT_ALL",NOTYPE)) #define Sql_Ok(x) (Wizard(x) || has_power_by_name(x, "SQL_OK", NOTYPE)) #define Can_Debit(x) (Wizard(x) || has_power_by_name(x, "DEBIT", NOTYPE)) /* Permission macros */ #define Can_See_Flag(p,t,f) ((!(f->perms & (F_DARK | F_MDARK | F_ODARK | F_DISABLED)) || \ ((!Mistrust(p) && (Owner(p) == Owner(t))) && \ !(f->perms & (F_DARK | F_MDARK | F_DISABLED))) || \ (See_All(p) && !(f->perms & (F_DARK | F_DISABLED))) || \ God(p))) /* Can p locate x? */ int unfindable(dbref); #define Can_Locate(p,x) \ (controls(p,x) || nearby(p,x) || See_All(p) \ || (command_check_byname(p, "@whereis") && (IsPlayer(x) && !Unfind(x) \ && !unfindable(Location(x))))) #define Can_Examine(p,x) (controls(p,x) || See_All(p) || \ (Visual(x) && eval_lock(p,x,Examine_Lock))) #define can_link(p,x) (controls(p,x) || \ (IsExit(x) && (Location(x) == NOTHING))) /* Can p link an exit to x? */ #define can_link_to(p,x) \ (GoodObject(x) \ && (controls(p,x) || Link_Anywhere(p) || \ (LinkOk(x) && eval_lock(p,x,Link_Lock))) \ && (!NO_LINK_TO_OBJECT || IsRoom(x))) /* can p access attribute a on object x? */ #define Can_Read_Attr(p,x,a) \ (!AF_Internal(a) && \ (See_All(p) || can_read_attr_internal((p),(x),(a)))) /** can p look at object x? */ #define can_look_at(p, x) \ (Long_Fingers(p) || nearby(p, x) || \ (nearby(p, Location(x)) && \ (!Opaque(Location(x)) || controls(p, Location(x)))) || \ (nearby(Location(p), x) && \ (!Opaque(Location(p)) || controls(p, Location(p))))) #define Is_Visible_Attr(x,a) \ (!AF_Internal(a) && can_read_attr_internal(NOTHING,(x),(a))) /* can p write attribute a on object x, assuming p may modify x? * Must be (1) God, or (2) a non-internal, non-safe flag and * (2a) a Wizard or (2b) a non-wizard attrib and (2b1) you own * the attrib or (2b2) it's not atrlocked. */ #define Can_Write_Attr(p,x,a) \ (can_write_attr_internal((p),(x),(a),1)) #define Can_Write_Attr_Ignore_Safe(p,x,a) \ (can_write_attr_internal((p),(x),(a),0)) /* Can p forward a message to x (via @forwardlist)? */ #define Can_Forward(p,x) \ (controls(p,x) || Pemit_All(p) || \ ((getlock(x, Forward_Lock) != TRUE_BOOLEXP) && \ eval_lock(p, x, Forward_Lock))) /* How many pennies can you have? */ #define Max_Pennies(p) (Guest(p) ? MAX_GUEST_PENNIES : MAX_PENNIES) #define Paycheck(p) (Guest(p) ? GUEST_PAY_CHECK : PAY_CHECK) /* DB flag macros - these should be defined whether or not the * corresponding system option is defined * They are successive binary numbers */ #define DBF_NO_CHAT_SYSTEM 0x01 #define DBF_WARNINGS 0x02 #define DBF_CREATION_TIMES 0x04 #define DBF_NO_POWERS 0x08 #define DBF_NEW_LOCKS 0x10 #define DBF_NEW_STRINGS 0x20 #define DBF_TYPE_GARBAGE 0x40 #define DBF_SPLIT_IMMORTAL 0x80 #define DBF_NO_TEMPLE 0x100 #define DBF_LESS_GARBAGE 0x200 #define DBF_AF_VISUAL 0x400 #define DBF_VALUE_IS_COST 0x800 #define DBF_LINK_ANYWHERE 0x1000 #define DBF_NO_STARTUP_FLAG 0x2000 #define DBF_PANIC 0x4000 #define DBF_AF_NODUMP 0x8000 #define DBF_SPIFFY_LOCKS 0x10000 #define DBF_NEW_FLAGS 0x20000 #define DBF_NEW_POWERS 0x40000 #define DBF_POWERS_LOGGED 0x80000 #define DBF_LABELS 0x100000 /* Reboot DB flag macros - these should be defined whether or not the * corresponding system option is defined * They are successive binary numbers */ #define RDBF_SCREENSIZE 0x01 #define RDBF_TTYPE 0x02 #define RDBF_PUEBLO_CHECKSUM 0x04 #endif /* __DB_H */