TinyMAGE 1.1 - New Commands
@aconnect <player>[=<command list>]. Sets the Aconnect attribute (only good
on players and #0). The Aconnect command list is executed immediately after
the player connects. Aconnect on #0 affects all connecting players except
for Wizards.
Example: @aconnect me=@wall Hello World!
@dboot <descriptor>. Boots a descriptor connected to the MAGE interface.
Only Wizards may use this command.
Example: @dboot 1 (disconnects descriptor 1 on the WHO list)
@field <object>=<property>:<old>,<new>. Edits a property string, substituting
all occurances of <old> with <new>.
Example: @field here=@desc:the,a
@find [<string>][=<player>]. Similar to TinyMUCK 2.2 @find, except it allows
an additional optional <player> argument. If <player> is specified, only
displays a match if the object is owned by <player>.
Example: @find tribble=One
@oconnect <player>[=<text>]. Sets the Oconnect attribute, which everyone in
the player's room (except for the player) sees when the player connects. If
this field is not set, "<name> has connected." will be displayed by default.
Example: @oconnect me=connects to this virtual world.
@odesc <object>[=<text>]. Sets the Odesc attribute. Whenever the object is
looked at, everyone in the room execept the looker sees the Odesc text.
Example: @odesc north=looks to the north.
@odisconnect <player>[=<text>]. Sets the Odisconnect attribute, which
everyone in the player's room (except for the player) sees when the player
disconnects. If this field is not set, "<name> has disconnected." will be
displayed by default.
Example: @odisconnect me=falls into a deep slumber.
@owned [<player>][=<flaglist>]. Similar to TinyMUCK 2.2 @owned, except it
allows for an additional optional <flaglist> argument. <flaglist> may contain
the one-letter abbreviations for object types and flags. Valid values for
types are P(players), R(rooms), F(programs), E(exits), -(things). If no
type and/or no flags are specified, @owned will display objects of any type
and/or will not check for specific flags.
Example: @own One=WL (searches the db for all objects owned by One which are
set WIZARD and LINK_OK)
Example: @own =P-RH (searches the db for players, things, rooms which have
the HALTED flag set)
Example: @own =P-pq (searches the db for players and things, with both the
PUPPET and QUELL flag set)
@rst. Shuts down and restarts the MAGE.
@startup <object>=[<text>]. Sets the Startup attribute (only effective on
players and things). The Startup command list is executed by the object
whenever the mud is restarted.
@uptime. Displays the uptime of the MAGE.
@version. Displays the MAGE server version.