/
Crimson2/alias/
Crimson2/area.tmp/
Crimson2/area.tmp/AnomalySpaceDock/
Crimson2/area.tmp/AnomalyStation/
Crimson2/area.tmp/AntHill/
Crimson2/area.tmp/ArcticTerrarium/
Crimson2/area.tmp/BuilderCity/
Crimson2/area.tmp/Dungeon/
Crimson2/area.tmp/MiningDock/
Crimson2/area.tmp/PipeSystem/
Crimson2/area.tmp/RattArea/
Crimson2/area.tmp/RobotFactory/
Crimson2/area.tmp/SilverDale/
Crimson2/area.tmp/StarshipFearless/
Crimson2/area.tmp/StationConduits/
Crimson2/area.tmp/TerrariumAlpha/
Crimson2/area.tmp/TerrariumBeta/
Crimson2/area.tmp/TestArea/
Crimson2/area.tmp/Void/
Crimson2/area/
Crimson2/area/AnomalySpaceDock/
Crimson2/area/AnomalyStation/
Crimson2/area/MiningDock/
Crimson2/area/PipeSystem/
Crimson2/area/SilverDale/
Crimson2/area/StationConduits/
Crimson2/area/Void/
Crimson2/board/
Crimson2/clone/
Crimson2/lib/
Crimson2/mole/
Crimson2/mole/mole_src/HELP/
Crimson2/player/
Crimson2/util/
Crimson2/wldedit/
Crimson2/wldedit/res/
#1300
small child girl rebecca newt~
Rebecca~
A small lost child is cowering in the corner~
The small girl has the look of one who has seen her entire family die before 
her eyes. 
~
SENTINEL|WIMPY 0 100 S
1 3 5 1d10+40 2d2+1
0 30
STANDING GALCIV-CITIZEN FEMALE
P
@aftercommand~
{
  str Quest;
  Quest="StationConduits-Rebecca";
  if(Hello(COMMAND)) {
    if(PropertyGetInt(EVENT_THING,Quest)>2) {
      SendAction(CODE_THING,EVENT_THING,SEND_DST|SEND_ROOM|SEND_VISIBLE,"^aYou notice the girl\'s eyes turn green...\n");
      FightStart(CODE_THING,EVENT_THING);
      stop;
    }
    if(PropertyGetInt(EVENT_THING,Quest)==2) {
      CharActionStr(CODE_THING,"follow %s",ThingGetName(EVENT_THING));
      stop;
    }
    if(PropertyGetInt(EVENT_THING,Quest)) {
      CharAction(CODE_THING,"say Will you help me\? Say YES or NO\?");
      stop;
    }
    CharAction(CODE_THING,"say I\'m lost and scared. If only someone could help");
    CharAction(CODE_THING,"say lead me home...");
    CharAction(CODE_THING,"say Will you help me\? Say YES or NO.");
    PropertySetInt(EVENT_THING,Quest,1);
    stop;
  }
  if(YesNo(COMMAND)&&(PropertyGetInt(EVENT_THING,Quest)==1)) {
    if(YesNo(COMMAND)==1) {
      CharAction(CODE_THING,"say Oh thank you!");
      PropertySetInt(EVENT_THING,Quest,2);
      CharActionStr(CODE_THING,"follow %s",ThingGetName(EVENT_THING));
    }
    else {
      CharAction(CODE_THING,"say I hope the rats get you...");
      PropertySetInt(EVENT_THING,Quest,0);
    }
  }
  if(StrIn(COMMAND,"Rebecca")) {
    CharAction(CODE_THING,"say Actually, only my parents call me Rebecca.");
    CharAction(CODE_THING,"say All my friends call me Newt.");
  }
}~
#1301
green ginera~
a Green Ginera~
A ginera is hovering here - emanating a green glow~
The ginera is emanating a green, pulsating glow. Normally Ginera are fairly 
doscile; this one looks like it wants your soul! 
~
SENTINEL|AGGRESSIVE|STAYAREA|RPUNCTURE|RSLASH|RCONCUSSIVE|RLASER|RACID|RPOISON DARKVISION|SEEINVIS|REGENERATION|ENDURANCE -300 S
20 70 60 1d60+200 3d10+0
0 300
STANDING ANIMAL SEXLESS
#1302
green eyed human male possessed~
a posessed human male~
A human male with glowing green eyes is staring ominously at you.~
The human is wearing tattered clothing, and seems oblivious to the numerous 
scratches and wounds he has all over his body. 
~
TRACKER|SCAVENGER|AGGRESSIVE|STAYAREA|RCONCUSSIVE ENDURANCE -200 S
19 57 44 3d20+190 1d20+10
200 285
STANDING GALCIV-CITIZEN MALE
#1303
green eyed articifer female possessed~
a posessed artificer female~
An artificer female with glowing green eyes is staring ominously at you.~
The artificer is wearing tattered clothing, and seems oblivious to the 
numerous scratches and wounds she has all over her body. 
~
TRACKER|SCAVENGER|AGGRESSIVE|STAYAREA|RPSYCHIC ENDURANCE -200 S
15 45 35 1d30+150 4d5+2
100 220
STANDING GALCIV-CITIZEN FEMALE
#1304
mad female human~
a mad human~
a mad human is here, looking for blood~
The human is a middle-aged female. She looks a mess, and doesn't seem to 
care. She has a faint green glow in her eyes 
~
TRACKER|SCAVENGER|AGGRESSIVE|STAYAREA|RCONCUSSIVE ENDURANCE -200 S
15 47 42 1d30+20 4d6+0
87 230
STANDING GALCIV-CITIZEN FEMALE
#1305
mad female siliconoid~
a mad siliconoid~
a mad siliconoid is here, feeding on anything living~
The siliconoid is a young female. She seems to have a faint green glow about 
her. She looks like she want to share her glow with YOU! 
~
TRACKER|SCAVENGER|AGGRESSIVE|STAYAREA|RPUNCTURE|RSLASH|RCONCUSSIVE|RHEAT|RLASER ENDURANCE -200 S
16 49 35 1d30+20 3d6+6
90 230
STANDING GALCIV-CITIZEN FEMALE
#1306
mad human male~
a mad human~
A mad human is here, rooting around for rats or YOU!~
The human is a young male. His eyes are emitting a faint green glow. He 
looks like he wants you... in his stomach! 
~
TRACKER|SCAVENGER|AGGRESSIVE|STAYAREA|RCONCUSSIVE ENDURANCE -200 S
17 55 50 1d100+50 3d6+6
17 245
STANDING GALCIV-CITIZEN MALE
#1307
mad male siliconoid~
a mad siliconoid~
A mad siliconoid is hunting for anything alive~
The siliconoid is a large, rough male. He is glowing faintly green. He looks 
like he wants to see your body... ripped in two! 
~
TRACKER|SCAVENGER|AGGRESSIVE|STAYAREA|RPUNCTURE|RSLASH|RCONCUSSIVE|RHEAT|RLASER ENDURANCE -200 S
18 57 52 1d40+75 3d5+13
230 270
STANDING GALCIV-CITIZEN MALE
#1308
mad cat~
mad cat~
A mad cat is here, feeding on anything and everything~
The cat has green-glowing eyes. She looks like it wants you to pet it... 
~
TRACKER|SCAVENGER|AGGRESSIVE|STAYAREA ENDURANCE -200 S
11 29 25 1d40+10 3d4+4
0 165
STANDING ANIMAL FEMALE
#1309
mad warblie large~
a mad warblie~
a large mad warblie is wandering around~
The warblie has green-glowing eyes. He looks like he is willing to eat 
anything... including you! 
~
TRACKER|SCAVENGER|AGGRESSIVE|STAYAREA ENDURANCE -200 S
12 38 22 1d50+10 3d4+6
0 180
STANDING ANIMAL MALE
#1310
mad measlie~
a mad measlie~
a mad measlie is here, nibbling on everything it can~
The measlie has green-glowing eyes. It looks mean, despite its small size. 
~
TRACKER|AGGRESSIVE|STAYAREA ENDURANCE -200 S
10 35 25 1d30+0 2d5+5
0 150
STANDING ANIMAL SEXLESS
#1311
worried parent person~
a worried parent~
A person is here, looking very worried.~
He is a regular-looking human male. He looks very worried and sad about 
something. 
~
SENTINEL|WIMPY 0 500 S
5 15 15 2d5+65 3d2+1
50 75
STANDING GALCIV-CITIZEN MALE
P
@aftercommand~
{
  if(Hello(COMMAND)) {
    CharAction(CODE_THING,"say My poor little Rebecca. She\'s somewhere in");
    CharAction(CODE_THING,"say that awful maze! She\'s all alone!! WHAT WILL");
    CharAction(CODE_THING,"say I DO\?! If only someone could get her...");
  }
}~
P
@afterentry~
{
  str Quest;
  thing t;
  Quest="StationConduits-Rebecca";
  if(ThingGetType(EVENT_THING)==TTYPE_MOB) {
    if(MobileGetVirtual(EVENT_THING)==1300) {
      CharAction(CODE_THING,"say REBECCA!");
      CharAction(EVENT_THING,"say DAD!");
      SendAction(CODE_THING,TNULL,SEND_ROOM|SEND_VISIBLE,"^aThe parent runs to Rebecca and holds her.\n");
      CharAction(CODE_THING,"say Thank you! Oh thank you!");
      t=CharGetLeader(EVENT_THING);
      PlayerSolvedQuest(t,"^wCongratulations! You have saved Rebecca!\n",500,1,Quest,3);
      CharRemoveFollower(EVENT_THING);
      ThingTo(EVENT_THING,WorldOf(1423));
    }
  }
}~
#1312
old siliconoid~
an old siliconoid~
An old siliconoid is here, rocking in her rocking chair~
She looks a thousand years old. She looks like a loveable grandmother... if 
siliconoids can be considered loveable. 
~
SENTINEL|RCONCUSSIVE|RHEAT|RPSYCHIC|RPOISON 0 600 S
30 90 75 1d100+300 10d5+0
300 450
SITTING GALCIV-CITIZEN FEMALE
#1313
perturbed citizen~
a Perturbed citizen~
A perturbed citizen is ranting about privacy~
The station citizen looks very put-out. Well, wouldn't you if a 
weapon-toting adventurer broke into YOUR living quarters?! 
~
SENTINEL 0 500 S
4 14 12 1d10+40 2d2+1
10 60
STANDING GALCIV-CITIZEN FEMALE
#1314
scared citizen~
a Scared citizen~
A very frightened citizen is here, hoping you don't kill him~
He looks very frightened - presumably praying you don't hurt him. 
~
SENTINEL 0 -1000 S
2 1 0 1d10+10 2d2+0
10 30
STANDING GALCIV-CITIZEN MALE
#1315
very annoyed individual~
a Very annoyed individual~
A very annoyed individual is here, wishing you'd go away.~
She looks like she really wants you out of her house! 
~
SENTINEL|AGGRESSIVE 0 300 S
7 18 15 1d10+80 2d4+0
20 105
STANDING GALCIV-CITIZEN FEMALE
#1316
tothro monk~
a Tothro Monk~
A Tothro Monk is here, contemplating the actions of others~
The monk is wearing a dark blue robe covering all distinguishing marks or 
features. 
~
TRACKER 0 900 S
18 54 42 1d54+180 3d8+6
200 270
STANDING GALCIV-CITIZEN MALE
#1317
tothro monk~
a Tothro Monk~
A Tothro Monk is here, contemplating the actions of others~
The monk is wearing a dark blue robe covering all distinguishing marks or 
features. 
~
TRACKER 0 800 S
16 48 37 1d48+160 3d7+5
200 240
STANDING GALCIV-CITIZEN FEMALE
#1318
tothro monk~
the Tothro Monk~
A Tothro Monk is here, wondering if you need any help~
The Monk is a tall, imposing character. His robe is large enough to cover 
his features; however, the fact he's built like a tank defies concealment. 
~
SENTINEL|RPUNCTURE|RSLASH|RCONCUSSIVE|RHEAT|RLASER ENDURANCE 900 S
20 54 43 1d40+180 4d6+5
200 240
STANDING GALCIV-CITIZEN MALE
#1319
tothro monk administrator~
a Tothro Monk Administrator~
A Tothro Monk Administrator is awaiting your questions~
The monk moves like a cat, and although she's fairly small for a human, you 
get the feeling she could take on a siliconoid 5 times her size. 
~
SENTINEL ENDURANCE 1000 S
23 69 60 1d70+270 5d4+4
200 345
STANDING GALCIV-CITIZEN FEMALE
#1320
tothro priest~
a Tothro Priest~
A Tothro Priest is here, ready to talk if you so wish~
The Priest looks hunched and undignified. You sense a great degree of wizdom 
is hidden beneath his outer fragility. 
~
SENTINEL 0 1000 S
22 67 57 1d60+240 5d4+1
200 330
STANDING GALCIV-CITIZEN MALE
#1321
mad child~
a mad child~
a mad child is here, looking very neglected~
The child has green-glowing eyes. He looks like he wants to hug you... the 
better to bite off your ear! 
~
TRACKER|AGGRESSIVE|STAYAREA 0 -200 S
13 42 35 1d40+35 3d4+6
10 195
STANDING GALCIV-CITIZEN MALE
#1322
mad artificer~
a mad artificer~
A mad artificer is here, looking for something to eat~
The artificer looks wounded and weak. He is, nonetheless, looking for 
something to feed upon... preferably YOU! 
~
TRACKER|SCAVENGER|AGGRESSIVE|RPSYCHIC 0 -200 S
14 45 37 1d50+40 4d4+6
100 210
STANDING GALCIV-CITIZEN MALE
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