/* ....[@@@..[@@@..............[@.................. MUD++ is a written from ....[@..[@..[@..[@..[@..[@@@@@....[@......[@.... scratch multi-user swords and ....[@..[@..[@..[@..[@..[@..[@..[@@@@@..[@@@@@.. sorcery game written in C++. ....[@......[@..[@..[@..[@..[@....[@......[@.... This server is an ongoing ....[@......[@..[@@@@@..[@@@@@.................. development project. All ................................................ contributions are welcome. ....Copyright(C).1995.Melvin.Smith.............. Enjoy. ------------------------------------------------------------------------------ Melvin Smith (aka Fusion) msmith@hom.net MUD++ development mailing list mudpp-list@mailhost.net ------------------------------------------------------------------------------ trigbits.cc */ #include "bit.h" #include "trigs.h" #include "io.h" const bitType ctrig_types[] = { {0,0}, {"created", CTRIG_CREATED }, {"update", CTRIG_UPDATE }, {"given_gold", CTRIG_GIVEN_GOLD }, {"given_object", CTRIG_GIVEN_OBJECT }, {"told", CTRIG_TOLD }, {"attacked", CTRIG_ATTACKED }, {"hit", CTRIG_HIT }, {"killed", CTRIG_KILLED }, {"socialed", CTRIG_SOCIALED }, {"looked_at", CTRIG_LOOKED_AT }, {0,0} }; const bitType otrig_types[] = { {0,0}, {"created", OTRIG_CREATED }, {"update", OTRIG_UPDATE }, {"timer_out", OTRIG_TIMER_OUT }, {"picked", OTRIG_PICKED }, {"dropped", OTRIG_DROPPED }, {"given", OTRIG_GIVEN }, {"worn", OTRIG_WORN }, {"removed", OTRIG_REMOVED }, {"used", OTRIG_USED }, {"looked_at", OTRIG_LOOKED_AT }, {0,0} }; const bitType rtrig_types[] = { {0,0}, {"update", RTRIG_UPDATE }, {"dropped_item", RTRIG_DROPPED_ITEM }, {"picked_item", RTRIG_PICKED_ITEM }, {"strange_cmd", RTRIG_STRANGE_CMD }, {"said_in", RTRIG_SAID_IN }, {"entered", RTRIG_ENTERED }, {"left", RTRIG_LEFT }, {"socialed_in", RTRIG_SOCIALED_IN }, {0,0} };