/* ** AreaEditor - a program for editing SMAUG and ROM area files. ** Author: Nick Gammon ** http://www.gammon.com.au/ ** See Copyright Notice at the end of AreaEditor.h */ #if !defined(AFX_OBJECTEXTRAFLAGSPAGE_H__FF493039_F036_11D1_A20A_0000B4595568__INCLUDED_) #define AFX_OBJECTEXTRAFLAGSPAGE_H__FF493039_F036_11D1_A20A_0000B4595568__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // ObjectExtraFlagsPage.h : header file // ///////////////////////////////////////////////////////////////////////////// // CObjectExtraFlagsPage dialog class CObjectExtraFlagsPage : public CDialog { // Construction public: CObjectExtraFlagsPage(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CObjectExtraFlagsPage) enum { IDD = IDD_OBJECT_EXTRA_FLAGS }; BOOL m_anti_cleric; BOOL m_anti_druid; BOOL m_anti_evil; BOOL m_anti_good; BOOL m_anti_mage; BOOL m_anti_neutral; BOOL m_anti_thief; BOOL m_anti_vampire; BOOL m_anti_warrior; BOOL m_bless; BOOL m_buried; BOOL m_clancorpse; BOOL m_clanobject; BOOL m_covering; BOOL m_dark; BOOL m_deathrot; BOOL m_donation; BOOL m_evil; BOOL m_glow; BOOL m_hidden; BOOL m_hum; BOOL m_inventory; BOOL m_invis; BOOL m_loyal; BOOL m_magic; BOOL m_metal; BOOL m_nodrop; BOOL m_noremove; BOOL m_organic; BOOL m_poisoned; BOOL m_prototype; BOOL m_dual_wield; BOOL m_hold; BOOL m_missile_wield; BOOL m_take; BOOL m_wear_about; BOOL m_wear_arms; BOOL m_wear_body; BOOL m_wear_ears; BOOL m_wear_eyes; BOOL m_wear_feet; BOOL m_wear_finger; BOOL m_wear_hands; BOOL m_wear_head; BOOL m_wear_legs; BOOL m_wear_neck; BOOL m_wear_shield; BOOL m_wear_waist; BOOL m_wear_wrist; BOOL m_wield; //}}AFX_DATA CMUDObject * m_object; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CObjectExtraFlagsPage) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CObjectExtraFlagsPage) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_OBJECTEXTRAFLAGSPAGE_H__FF493039_F036_11D1_A20A_0000B4595568__INCLUDED_)