sub loadattacks{
%attack=loadfile("attacks.xml");
}
sub loadfile {
my $file=shift;
open(FILE, "$file");
local $/;
my $a=<FILE>;
my $hash=load_decend($a);
return %{$hash};
}
sub loadfilenew {
my $file=shift;
open(FILE, "$file");
local $/;
my $a=<FILE>;
eval ($a);
return %{$VAR1};
}
sub loadcommands {
unless (open(COMMANDS, "commands.lst")){
print "can't open the commands file.";
die;
}
$/="\n";
if (defined(%command)){
%command="";
}
while ($a=<COMMANDS>){
chomp($a);
if ($a=~/<commandset name=(\w*) failed="(.*?[^\\])">/i){
$type=$1;
$commandtype{$type}{failed}=$2;
next;
}
if ($a=~/<commandset name=(\w*) type=(.*) sub=(.*)>/i){
$commandtype{$1}{$2}=$3;
next;
}
if ($a=~/<\/commandset>/i){
my @a=sort(keys(%command));
undef %command;
$commandlist{$type}=[@a];
$type=undef;
next;
}
if ($a=~/<([^\/].*)>/i){
$command=$1;
$command{$command}=$command;
next;
}
if (defined($command) and ($a=~/<\/$command>/i)){
$command=undef;
next;
}
$commands{$type}{$a}=$command;
}
close (COMMANDS);
}
sub loadmonster {
$/="</monster>";
$monstertotal=1;
unless (open(MONSTER, "monster.xml")){
print "can't open the monster file.";
die;
}
while ($a=<MONSTER>){
unless ($a=~s/<monster num=(\d+)>\n?//i){
next;
}
my $monster=$1;
while($a=~s/<adjective>\n?(.*?)\n?<\/adjective>\n?//is){
push (@{$monster[$monster]{adjectives}}, $1);
}
while ($a=~/<(.*?)>(.*?)<\/\1>/isg){
$monster[$monster]{$1}=$2;
}
while ($a=~/<(.*?)=(.*?)>/ig){
$monster[$monster]{$1}=$2;
}
}
}
sub loadroom{
my $filename=shift;
$/="</room>";
foreach $map (($filename or glob("map/map*.xml"))){
unless (open(MAP, "$map")){
print "can't open the mapfile.";
die;
}
while ($a=<MAP>){
unless ($a=~s/<num=(\d+)>//i){
next;
}
my $room=$1;
$a=~s/<room>//i;
$a=~s/<\room>//i;
$room[$room]=load_decend($a);
}
close MAP;
}
}
sub loaditems {
$/="</item>";
unless (open(ITEM, "item.xml")){
print "can't open the mapfile.";
die;
}
while ($a=<ITEM>){
unless ($a=~s/<item num=(.*?)>//i){
next;
}
my $item=$1;
$itemtemplate{$item}=load_decend($a);
}
close ITEM;
}
sub loadmuddata{
unless (open(MUD, "muddata.xml")){
print "can't open the muddata file $a: $!.";
next;
}
local $/;
$a=<MUD>;
while ($a=~/<(.*?)>(.*?)<\/\1>/isg){
${$1}=$2;
}
while ($a=~/<(.*?)=(.*?)>/ig){
${$1}=$2;
}
close MUD;
}
sub savemuddata{
unless (open(MUD, "muddata.xml")){
print "can't open the muddata file $a: $!.";
next;
}
local $/;
my $a=<MUD>;
close MUD;
$a=~s/<itemtotal=.*?>/<itemtotal=$itemtotal>/is;
unless (open(MUD, ">muddata.xml")){
print "can't open the muddata file $a: $!.";
next;
}
print MUD $a;
close MUD;
}
sub loadrealitems {
local $/;
my $a;
foreach $a (glob("items/*")){
unless (open(ITEM, "$a")){
print "can't open the realitem file $a: $!.";
next;
}
$item=$a;
$item=~s/items\///i;
$a=<ITEM>;
$item{$item}=load_decend("$a");
close ITEM;
}
}
sub saverealitem {
$item=shift;
unless (open(ITEM, ">items/$item")){
print "can't save realitem!!!! $!";
return 0;
}
local $string;
foreach $a (keys %{$item{$item}}){
descend($item{$item}{$a},$a);
}
print ITEM $string;
close ITEM;
return 1;
}
sub loadplayer {
my $user=shift;
my $user2=shift;
my $dir =(shift or "players");
unless (open(FILE,"$dir/$user")){
return 0;
}
local $/;
my $c=<FILE>;
close(FILE);
eval $c;
%{$user{$user2}}=(%{$user{$user2}}, %{$VAR1});
delete $user{$user2}{eng};
#cycle through for items, only really needed for the default items new
#players start with
foreach $body_part (keys %{$user{$user2}{health}}){
foreach $a (keys %{$user{$user2}{health}{$body_part}{wear}}){
if ($user{$user2}{health}{$body_part}{wear}{$a}=~/#(\d*)/i){
additemtowear("$body_part","$a",makeitem($1));
}
}
if (defined($user{$user2}{health}{$body_part}{weapon})){
if ($user{$user2}{health}{$body_part}{weapon}=~/#(\d*)/i){
$user{$user2}{health}{$body_part}{weapon} = makeitem($1);
}
}
if (defined($user{$user2}{health}{$body_part}{hold})){
push (@{$user{$user2}{hold}}, $body_part);
if ($user{$user2}{health}{$body_part}{hold}=~/#(\d*)/i){
additemtoinventory(makeitem($1),$body_part);
}
}
}
return 1;
}
sub loadplayerold {
my $user=shift;
my $user2=shift;
my $dir=(shift or "players");
unless (open(FILE,"$dir/$user")){
return 0;
}
local $/;
my $c=<FILE>;
close(FILE);
if (defined($user{$user2})){
$userold=$user{$user2};
$user{$user2}=load_decend($c);
%{$user{$user2}}=(%{$userold},%{$user{$user2}});
}else {
$user{$user2}=load_decend($c);
}
foreach $body_part (keys %{$user{$user2}{health}}){
if ($user{$user2}{health}{$body_part}{requires}){
$user{$user2}{health}{$body_part}{requires}=~s/\n//g;
}
foreach $a (keys %{$user{$user2}{health}{$body_part}{wear}}){
if ($user{$user2}{health}{$body_part}{wear}{$a}=~/#(\d*)/i){
additemtowear("$body_part","$a",makeitem($1));
}
}
if (defined($user{$user2}{health}{$body_part}{weapon})){
if ($user{$user2}{health}{$body_part}{weapon}=~/#(\d*)/i){
$user{$user2}{health}{$body_part}{weapon}=makeitem($1);
}
}
if (defined($user{$user2}{health}{$body_part}{hold})){
push (@{$user{$user2}{hold}}, $body_part);
if ($user{$user2}{health}{$body_part}{hold}=~/#(\d*)/i){
additemtoinventory(makeitem($1),$body_part);
}
}
}
return 1;
}
sub loaddesc {
unless (open(DESC, "describe.lst")){
print "can't open the commands file.";
die;
}
local $/;
my $a=<DESC>;
close DESC;
while ($a=~s/<(.*?)>\n(.*?)<\/\1>//is){
my $desc=$1;
@{$desc{$desc}}=split(/\n/,$2);
}
}
sub load_decend {
my $string=shift;
my %hash;
my $a;
while($string=~s/<(.*?)>(.*?)<\/\1>\n?//is){
$a=1;
my $b=$1;
$hash{$b}=load_decend($2);
if ($b=~/>/s){
print "error1 $b, $c";
}
}
while($string=~s/<([^>]*?)=([^>]*?)>\n?//is){
$a=1;
my $b=$1;
$hash{$b}=$2;
if ($b=~/>/s){
print "error2 $b, $c, $&";
}
}
unless ($a){
return $string;
}
return \%hash;
}
return 1;