#region Arthea License
/***********************************************************************
* Arthea MUD by R. Jennings (2007) http://arthea.googlecode.com/ *
* By using this code you comply with the Artistic and GPLv2 Licenses. *
***********************************************************************/
#endregion
using Arthea.Connections.Players;
using Arthea.Continents.Areas.Items;
namespace Arthea.Commands.ItemCommands
{
/// <summary>
/// Implementation of a get command.
/// </summary>
public class GetCommand : Command
{
#region [rgn] Constructors (1)
/// <summary>
/// Initializes a new instance of the <see cref="GetCommand"/> class.
/// </summary>
public GetCommand() : base("get", "gets an item from a room or item")
{
}
#endregion [rgn]
#region [rgn] Methods (1)
// [rgn] Public Methods (1)
/// <summary>
/// Processes the command for a player.
/// </summary>
/// <param name="player">The player.</param>
/// <param name="argument">The argument.</param>
public override void Process(Player player, String argument)
{
Item item = player.Room.Items.FindName(argument);
if (item == null)
{
player.WriteLine("You can't seem to find {0}.", argument);
return;
}
item.CarriedBy = player;
player.WriteLine("You get {0}.", item.ShortDescr);
}
#endregion [rgn]
}
}