#region Arthea License
/***********************************************************************
* Arthea MUD by R. Jennings (2007) http://arthea.googlecode.com/ *
* By using this code you comply with the Artistic and GPLv2 Licenses. *
***********************************************************************/
#endregion
using Arthea.Connections.Players;
namespace Arthea.Commands.Information
{
/// <summary>
/// Implementation of a inventory command.
/// </summary>
public class InventoryCommand : Command
{
#region [rgn] Constructors (1)
/// <summary>
/// Initializes a new instance of the <see cref="InventoryCommand"/> class.
/// </summary>
public InventoryCommand() : base("inventory", "displays what you are carrying")
{
}
#endregion [rgn]
#region [rgn] Methods (1)
// [rgn] Public Methods (1)
/// <summary>
/// Processes the command for a player.
/// </summary>
/// <param name="player">The player.</param>
/// <param name="argument">The argument.</param>
public override void Process(Player player, String argument)
{
player.WriteLine("You are carrying:");
if (player.Carrying.Count == 0)
{
player.WriteLine("Nothing.");
}
else
{
player.Carrying.ShowToPlayer(player, true);
}
}
#endregion [rgn]
}
}