#region Arthea License
/***********************************************************************
* Arthea MUD by R. Jennings (2007) http://arthea.googlecode.com/ *
* By using this code you comply with the Artistic and GPLv2 Licenses. *
***********************************************************************/
#endregion
using Arthea.Connections.Players;
using Arthea.Continents.Areas.Rooms.Exits;
namespace Arthea.Commands.Information
{
/// <summary>
/// Implementation of a exits command.
/// </summary>
public class ExitsCommand : Command
{
#region [rgn] Constructors (1)
/// <summary>
/// Initializes a new instance of the <see cref="ExitsCommand"/> class.
/// </summary>
public ExitsCommand() : base("exits", "Displays which directions you can travel in")
{
}
#endregion [rgn]
#region [rgn] Methods (1)
// [rgn] Public Methods (1)
/// <summary>
/// Processes the command for a player.
/// </summary>
/// <param name="player">The player.</param>
/// <param name="argument">The argument.</param>
public override void Process(Player player, String argument)
{
player.WriteLine("Obvious Exits:");
foreach (Exit exit in player.Room.Exits.Values)
{
if (!string.IsNullOrEmpty(exit.Keyword))
player.WriteLine(exit.Keyword);
else
player.WriteLine(exit.Direction.ToString());
}
}
#endregion [rgn]
}
}