#region Arthea License
/***********************************************************************
* Arthea MUD by R. Jennings (2007) http://arthea.googlecode.com/ *
* By using this code you comply with the Artistic and GPLv2 Licenses. *
***********************************************************************/
#endregion
using System.Collections.Generic;
using Arthea.Connections.Players;
using Arthea.Environment;
namespace Arthea.Commands.Information
{
/// <summary>
/// Implements a commands command
/// </summary>
public class CommandsCommand : Command
{
#region [rgn] Constructors (1)
/// <summary>
/// Initializes a new instance of the <see cref="CommandsCommand"/> class.
/// </summary>
public CommandsCommand() : base("commands", "displays a list of commands")
{
}
#endregion [rgn]
#region [rgn] Methods (1)
// [rgn] Public Methods (1)
/// <summary>
/// Processes the command for a player.
/// </summary>
/// <param name="player">The player.</param>
/// <param name="argument">The argument.</param>
public override void Process(Player player, String argument)
{
player.WriteLine("Commands available:");
List<string> cols = new List<string>();
foreach (Command cmd in Lists.Commands.ToArray(player))
{
cols.Add(string.Format("~W{0}:~x {1}", cmd.Name, cmd.Description));
}
Columns.Show(player, 2, 35, cols.ToArray());
}
#endregion [rgn]
}
}