SEAGULL		The seagull
small seagull

RBEACH 1 0 20 0 
20 20 20 -1 -1 -1 -1 -1 10 0 -1 5000 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=5000
circles in the air above you^
leaves.^
arrives.^
SEAGULL2	The seagull
large seagull

SEACLIFF 1 0 20 0
20 20 20 -1 -1 -1 -1 -1 10 0 -1 5000 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=5000
circles in the air above you^
leaves^
arrives^
BEGGAR		The beggar
$ANY beggar

ALLEY 2 0 40 0
50 40 40 -1 -1 -1 -1 -1 100 0 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 SYSTAB=47 ATTACK=100
holds out a hand from under an old sailors coat^
wanders sadly off^
limps pitifully into view^
PRIEST		The chaos priest
$ANY priest

MOUTH 7 0 90 0
90 120 120 -1 -1 -1 -1 -1 1 0 -1 9999 -1 -1 -1 -1 -1 -1 -1 -1 -1 SYSTAB=48 WEAPON=@MACHETE ATTACK=9999
stands before you, eyes ablaze with wild fire, he is^
has left^
has arrived^
DANCERS		The dancers
$ANY dancers

SKULL 4 0 80 0
50 40 40 -1 -1 -1 -1 -1 1 0 -1 9999 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=9999
dance wildly around you swirling madly in the light^
has left^
has arrived^
SQUIRREL	The squirrel
small squirrel

COPSE 1 0 20 0 
20 20 20 -1 -1 -1 -1 -1 29999 0 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 SYSTAB=49 ATTACK=0
peers at you through the branches^
scurries off^
wanders into view^
VAMPYRE	The vampyre
$ANY vampyre

VAMPRM 4 0 50 0 
90 80 80 -1 -1 -1 -1 -1 10 0 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0
stands before you, cloak spread around him, teeth bared^
has left^
has arrived^
CHARON	The ferryman
$ANY ferryman

RAFTRM 10 0 120 0 
120 120 120 -1 -1 -1 -1 -1 10 0 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0
stands at one end of the raft watching you, his skeletal hand
outstretched, as if demanding payment^
has left^
has arrived^
TROLL The large troll
large troll

DUMP 4 0 100 0
100 100 100 -1 -1 -1 -1 -1 10 0 -1 100 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0
watches you over the bar^
has left^
has arrived^
INNKEEPER The inn keeper
inn keeper

INN 1 0 50 0
50 60 60 -1 -1 -1 -1 -1 10 0 -1 100 -1 -1 -1 -1 -1 -1 -1 -1 -1 SYSTAB=50 ATTACK=0
looks you up and down^
has left^
has arrived^
CRIER The town crier
town crier

HIGHSTREET 10 0 60 0
60 60 60 -1 -1 -1 -1 -1 10 0 -1 500 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0
stands in the centre of the street^
has left^
has arrived^
PARROT The parrot
$ANY parrot

ALLEY 1 0 10 0
10 10 10 -1 -1 -1 -1 -1 40 0 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0
flutters around squarking^
has left^
has arrived^
RAT The rat
$ANY rat

GLOOMST 1 0 30 0
40 40 30 -1 -1 -1 -1 -1 50 0 -1 300 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=300
stares up at you and makes squeaking noises^
scurries out of view^
peers up at you^
RIDDLER The riddler
$ANY riddler

RIDCAV 1 0 200 0
200 200 200 -1 -1 -1 -1 -1 50 0 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0
laughs and cries, his masked face a parody of comedy and tradgedy^
walks off^
wanders in, laughing and crying^
SPIRIT The tortured spirit
$ANY spirit

GRAVE5 2 0 70 0
70 70 70 -1 -1 -1 -1 -1 9999 0 -1 2000 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=2000
sits perched on a gravestone, chipping away at it, with
bleeding torn nails, in an attempt to correct the spelling of its name^
floats eerily off^
shimmers into view^
REAPER the grim reaper
$ANY reaper

GRAVE3 4 0 80 0
80 80 80 -1 -1 -1 -1 -1 50 0 -1 4000 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=4000
stands before you shrouded in darkness^
strides off, in a haze of shadows and darkness^
strides in, shadows trailing behind him^
DEMON the demon
$ANY demon

DUMP 10 0 400 0
400 400 400 -1 -1 -1 -1 -1 50 0 -1 9999 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=9999
stands here an ancient primeval terror^
^
^
KEEPER the wizened old man
wizened man
male
REMTEMP 1 0 40 0
30 40 40 -1 -1 -1 -1 -1 50 0 -1 9999 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0
stands quietly in the shadows, pain filled eyes gazing out
across the world. As you walk past he turns and looks forlornly at you. In an
unsteady voice he says 'So many to remember, and so much of it is sad. Alas
even I can rememeber them all no longer'^
wanders off^
steps slowly in^