SEAGULL The seagull small seagull RBEACH 1 0 20 0 20 20 20 -1 -1 -1 -1 -1 10 0 -1 5000 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=5000 circles in the air above you^ leaves.^ arrives.^ SEAGULL2 The seagull large seagull SEACLIFF 1 0 20 0 20 20 20 -1 -1 -1 -1 -1 10 0 -1 5000 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=5000 circles in the air above you^ leaves^ arrives^ BEGGAR The beggar $ANY beggar ALLEY 2 0 40 0 50 40 40 -1 -1 -1 -1 -1 100 0 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 SYSTAB=47 ATTACK=100 holds out a hand from under an old sailors coat^ wanders sadly off^ limps pitifully into view^ PRIEST The chaos priest $ANY priest MOUTH 7 0 90 0 90 120 120 -1 -1 -1 -1 -1 1 0 -1 9999 -1 -1 -1 -1 -1 -1 -1 -1 -1 SYSTAB=48 WEAPON=@MACHETE ATTACK=9999 stands before you, eyes ablaze with wild fire, he is^ has left^ has arrived^ DANCERS The dancers $ANY dancers SKULL 4 0 80 0 50 40 40 -1 -1 -1 -1 -1 1 0 -1 9999 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=9999 dance wildly around you swirling madly in the light^ has left^ has arrived^ SQUIRREL The squirrel small squirrel COPSE 1 0 20 0 20 20 20 -1 -1 -1 -1 -1 29999 0 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 SYSTAB=49 ATTACK=0 peers at you through the branches^ scurries off^ wanders into view^ VAMPYRE The vampyre $ANY vampyre VAMPRM 4 0 50 0 90 80 80 -1 -1 -1 -1 -1 10 0 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0 stands before you, cloak spread around him, teeth bared^ has left^ has arrived^ CHARON The ferryman $ANY ferryman RAFTRM 10 0 120 0 120 120 120 -1 -1 -1 -1 -1 10 0 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0 stands at one end of the raft watching you, his skeletal hand outstretched, as if demanding payment^ has left^ has arrived^ TROLL The large troll large troll DUMP 4 0 100 0 100 100 100 -1 -1 -1 -1 -1 10 0 -1 100 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0 watches you over the bar^ has left^ has arrived^ INNKEEPER The inn keeper inn keeper INN 1 0 50 0 50 60 60 -1 -1 -1 -1 -1 10 0 -1 100 -1 -1 -1 -1 -1 -1 -1 -1 -1 SYSTAB=50 ATTACK=0 looks you up and down^ has left^ has arrived^ CRIER The town crier town crier HIGHSTREET 10 0 60 0 60 60 60 -1 -1 -1 -1 -1 10 0 -1 500 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0 stands in the centre of the street^ has left^ has arrived^ PARROT The parrot $ANY parrot ALLEY 1 0 10 0 10 10 10 -1 -1 -1 -1 -1 40 0 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0 flutters around squarking^ has left^ has arrived^ RAT The rat $ANY rat GLOOMST 1 0 30 0 40 40 30 -1 -1 -1 -1 -1 50 0 -1 300 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=300 stares up at you and makes squeaking noises^ scurries out of view^ peers up at you^ RIDDLER The riddler $ANY riddler RIDCAV 1 0 200 0 200 200 200 -1 -1 -1 -1 -1 50 0 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0 laughs and cries, his masked face a parody of comedy and tradgedy^ walks off^ wanders in, laughing and crying^ SPIRIT The tortured spirit $ANY spirit GRAVE5 2 0 70 0 70 70 70 -1 -1 -1 -1 -1 9999 0 -1 2000 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=2000 sits perched on a gravestone, chipping away at it, with bleeding torn nails, in an attempt to correct the spelling of its name^ floats eerily off^ shimmers into view^ REAPER the grim reaper $ANY reaper GRAVE3 4 0 80 0 80 80 80 -1 -1 -1 -1 -1 50 0 -1 4000 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=4000 stands before you shrouded in darkness^ strides off, in a haze of shadows and darkness^ strides in, shadows trailing behind him^ DEMON the demon $ANY demon DUMP 10 0 400 0 400 400 400 -1 -1 -1 -1 -1 50 0 -1 9999 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=9999 stands here an ancient primeval terror^ ^ ^ KEEPER the wizened old man wizened man male REMTEMP 1 0 40 0 30 40 40 -1 -1 -1 -1 -1 50 0 -1 9999 -1 -1 -1 -1 -1 -1 -1 -1 -1 ATTACK=0 stands quietly in the shadows, pain filled eyes gazing out across the world. As you walk past he turns and looks forlornly at you. In an unsteady voice he says 'So many to remember, and so much of it is sad. Alas even I can rememeber them all no longer'^ wanders off^ steps slowly in^