DRAWBRIDGE	Drawbridge
You are standing at one end of a large wooden drawbridge which spans the moat
below you. The wood, from which the bridge has been made of, has the 
appearance of being roughly hewn, but the pieces fit together with an almost
magical accuracy.^
$ANY drawbridge
outside
0 0 0 0 0 0 0 0 0 0
;
GATEHOUSE 	The Gatehouse
You are standing under an arch that comprises of the entrance to a gatehouse.
Above you a large iron portcullis hangs precariously from two chains that
disappear up into the room above, and you can see doorways into rooms on 
either side of you.^
$ANY gatehouse
outside
0 0 0 0 0 0 0 0 0 0
;
RGUARDROOM	Guard's Room
You are in a shabby little room that serves as a place for the guards to rest
when not on duty. The room is fairly uniteresting, its main feature being a
spiral staircase that leads up into a room above.^
north guardsroom

0 0 0 0 0 0 0 0 0 0
;
LGUARDROOM	Guard's Room
You are in a small and tidy room. The room is furnished with a large table
that fills the centre of the room, and chairs surround part of it, with others
lining some of the walls. In one corner, a narrow stone spiral staircase leads
up into a room above.^
south guardsroom

0 0 0 0 0 0 0 0 0 0
;
EASTCYARD	Castle Courtyard
You are at one end of a vast courtyard that spans out before you. The ground
has been paved with stone which gives it a remarkably smooth appearance, but
you notice that there is a slight camber. You can also see two buildings to
either side of you, whilst the courtyard extends further to the west.^
east courtyard
outside
0 0 0 0 0 0 0 0 0 0
;
WESTCYARD	Castle Courtyard
You are standing at the western edge of the courtyard. To the west your 
progress may be hindered by the Keep, but buildings lie to both your north
and south.^
west courtyard
outside
0 0 0 0 0 0 0 0 0 0
;
CSMITHY	Smithy
You are in a fair sized Smithy. A giant anvil lurks in one corner waiting to
be used, whilst a furnace burns happily in another. Lots of wierd patterns,
made up out of scrap metal, addorn the wall.^
castle smithy

0 0 0 0 0 0 0 0 0 0
;
CSTABLE	Stables
A long line of stables stretch out ahead of you. Each individual stable is 
near enough identical, with a low door enclosing each one.^
castle stables

0 0 0 0 0 0 0 0 0 0
;
CSTORE	Storeroom
You are standing in a small storeroom adjacent to the stables. All sorts of
horse paraphernalia litters shelves and the floor, and the stench of horses is
almost unbearable.^
castle storeroom
dark
0 0 0 0 0 0 0 0 0 0
;
CKEEP	The Keep
You are standing in the middle of a enclosed area. An iron portcullis hangs
above you, its spikes glaring at you menacingly. The walls on either side of
you are splattered with tar, and narrow slits evenly divide the walls up into
several sections.^
castle keep
outside
0 0 0 0 0 0 0 0 0 0
;
GREATHALL	The Great Hall
You are standing at the entrance of the Great Hall. Two long tables stretch
the entire length of the smooth stone floor and at the far end a platform is
raised a few feet above the rest of the hall. On either side, narrow steps
lead up to the battlements which surround the area.^
great hall

0 0 0 0 0 0 0 0 0 0
;
CPLATFORM	The Raised Platform
You are on a raised platform looking out across the expanse of hall that lies
in front of you. A table rests at the front of the platform and chairs line
the back of the table.^
raised platform

0 0 0 0 0 0 0 0 0 0
;
CKITCHEN	Kitchen
You are standing in the main food preperation area for the castle. Large pots
surround the room, hanging from hooks, and an oak table fills a corner, its
suface scarred by countless knife marks.^
;**remeber to add fire and spit**
castle kitchen
dark
0 0 0 0 0 0 0 0 0 0
;
SERVANTQUARTER	Servant's quarters
You are standing to one side of a large room. Blankets are fairly evenly
spaced on the floor, interspersed by a few worthless belongings. On the far
side an open drain runs along one wall giving the room an distinct odour.^
;**add fire again!**
servants quarters
dark
0 0 0 0 0 0 0 0 0 0
;
CPANTRY	The Pantry
Shelves stretch around the room ahead of you. Although most of them are laden
there is very little of any interest. A set of wooden steps lead down into the
depths below.^
castle pantry
dark
0 0 0 0 0 0 0 0 0 0
;
LIBRARY	The Library
You are standing in a small library. Hundreds of books line the shelves ahead
of you, but locked glass doors keep prying hands away.^
$ANY library

0 0 0 0 0 0 0 0 0 0
;
CANTEROOM	An Anteroom
You are in a small, well looked after anteroom. The room is featureless, apart
from a rather chilling inscription on the wall ahead of you, that reads, "You
have entered one room too many. Death will befall all those who go beyond here
uninvited".
After the inscription are written a few lines of script totally unfamiliar to
you.^
castle anteroom
dark
0 0 0 0 0 0 0 0 0 0
;
CPASSAGE1	A Narrow Passageway
You are at the start of a long dark passageway, that stretches into the
distance ahead of you.^
castle passage
dark
0 0 0 0 0 0 0 0 0 0
;
CPASSAGE2	A Narrow Passageway
You are standing in a long dark passageway that stretches away into the
distance, both north and south.^
castle passage
dark
0 0 0 0 0 0 0 0 0 0
;
CPASSAGE3	A Narrow Passageway
You are standing at one end of a long dark passageway thats dissappears into
the distance. Beside you a doorway leads north.^
castle passage
dark
0 0 0 0 0 0 0 0 0 0
;
CTREASURY	The Castle Treasury
You are at the entrance to a huge room, the walls of which are wider than you
can reach. You happen to glance up, and you notice a couple of bloodstained
spikes pertruding the ceiling above the doorway in which you are standing.^
castle treasury
dark
0 0 0 0 0 0 0 0 0 0
;
CCORRIDOR	A Wide Corridor
You are in a wide corridor with exits leading of in all directions. In the
north, an impressive door stands between you, and whatever is on the other
side, whilst all the other exits just lead into darkness.^
castle corridor
dark
0 0 0 0 0 0 0 0 0 0
;
CSTRONGROOM	Strong Room
You are standing in the doorway to one of the most heavily fortified rooms
that you have ever seen. On the door behind you, the dried whole skin, of what
could only be a human, has been hammered to the door, perhaps as a
reminder of what happened to the last person who came here.^
castle strongroom
dark
0 0 0 0 0 0 0 0 0 0
;
CSTUDY	The Study
You are in a lavishly decorated study. The golden ceiling reflects the room's
image perfectly, giving the room psycadellic properties. Ornaments, well out
of reach, decorate the walls, whilst the floor is crystal smooth, and glistens
in the light.^
castle study

0 0 0 0 0 0 0 0 0 0
;
CHALLWAY	The Hallway
You are in a great hallway. Impressive marble steps lead up to a higher floor,
whilst a smooth polished floor leads off through doorways in all other
directions.^
castle hallway

0 0 0 0 0 0 0 0 0 0
;