require "glib.c"
void onGive(external ch, external target, external obj)
{
int x;
int value;
string objname;
x = random(4);
value = obj.Ocost;
objname = obj.Oname;
if(x == 1)
{
sleep(1);
do("say most interesting...");
}
else
{
sleep(1);
do("hmm");
}
sleep(1);
do("say I would give " + value + " coins for it.");
sleep(1);
do("give '" + objname + "' " + target.Pname);
}