require "glib.c"
void onGreet(external ch, external target)
{
int x;
string king;
fugking = "Nemesis";
x = random(100);
do("say You can rest safely here. Can I help you perhaps?");
if(target.Pname == king)
{
do("kneel " + king);
do("say Welcome back, my friend. Allow me to heal you");
do("emote stands up");
do("cast 'heal' " + king);
sleep(3);
do("say That must feel better");
}
if (x =< 60)
{
do("cast 'cure light' " + king);
if(x =< 1)
{
if(target.Pname == king)
{
do("say I asume you can use this on your travels, Mighty One");
do("remove robe");
do("give robe " + king);
do("say Take good care of it, " + king);
do("pat " + king);
}
}
}
}