grendel-1.0.0a7/backup/
grendel-1.0.0a7/bin/
grendel-1.0.0a7/boards/
grendel-1.0.0a7/clans/
grendel-1.0.0a7/documentation/todo/
grendel-1.0.0a7/help/
grendel-1.0.0a7/logs/
grendel-1.0.0a7/players/
grendel-1.0.0a7/progs/
grendel-1.0.0a7/races/
grendel-1.0.0a7/src/contrib/
grendel-1.0.0a7/src/modules/speller/
grendel-1.0.0a7/src/modules/status/
grendel-1.0.0a7/src/tests/
grendel-1.0.0a7/src/tests/dunit/
require "glib.c"

void onGreet(external ch, external target)
{
  do("say Me welcome " + target.Pname);
  do("say You buy something from me?"); 
}

void onFight(external ch, external target)
{
  int x;
  x = random(100);

  if(x =< 20)
  {
    do("say Please, Scralemon want live");
    do("say Stop fight, me afraid to die!");
  }
}