require "glib.c"
void onGreet(external ch, external target)
{
if(target.alignment == -1000)
{
do("say We don't want you people here!");
do("kill " + target.name);
}
else
{
do("Welcome traveller, can I offer you my services?");
}
}
void onFight(external ch, external target)
{
int x;
x = random(100);
if(x =< 75)
{
do("cast 'magic missile' " + target.name);
sleep(1);
if(x =< 15)
{
do("cast 'vortex' " + target.name);
}
}
}