#Include=texts.dat #Include=spells.ghp #Include=skills.ghp #Include=immortal.ghp #Keyword=DAMAGE You miss your punch at a bat. You tickle a bat with your punch. You barely punch a bat. You punch a bat. You punch a bat hard. You punch a bat very hard. You punch a bat extremely hard. You hit a bat with your punch. You injure a bat with your skillful punch. A bat winces in pain with your forceful punch. A bat cries out in agony with your powerful punch. You devastate a bat with your agonizing punch! You mangle a bat with your outstanding punch! You MUTILATE a bat with your furious punch! You DECIMATE a bat with your incredible punch! You ObliteratE a bat with your unsurpassed punch! You MASSACRE a bat to pieces with your unforgettable punch! You --- ANNIHILATE --- a bat with your deadly punch! You <<== LIQUIFY ==>> a bat with your terrifying punch! You *** SLAUGHTER *** a bat with your masterful punch! You {<<< EVISCERATE >>>} a bat with your unsurvivable punch! You %% %% %% VAPORIZE %% %% %% a bat with your SUPERB punch!!! You [[< == ATOMIZE == >]] a bat with your punch!! You < - < ILLUMINATE > - > a bat with your TERRIBLE punch!! You ___... DESTROY ...___ a bat with your AGONIZING punch!!! You -< { { : : : DISINTEGRATE : : : } } >- a bit with your GODLY punch!!!! #End=0 #Keyword=GRENDEL VERSION COPYRIGHT INFO %INFO%, %VERSION%. %COPYRIGHT%. Additional code by Roeland van Houte, Oscar Martin and Hemko de Visser. #End=0 #Keyword=RACEINFO Syntax: RACEINFO [<racename>] Raceinfo without any parameters gives a list of races available to players. Raceinfo <racename> will give information on that particular race. #End=0 #Keyword=APROPOS Syntax: APROPOS <text> Apropos searches through all helpfiles for <text> and gives back a list of matching entries. #End=0